Releases: pixelcmtd/CXClient
Releases · pixelcmtd/CXClient
CXClient 3.2
Text Changelog
- Added an eAPI system for setting homes and tping to them
- Fixed a bug where the client would crash when you didn't click any block and enabled click Nuker
- Added a legit bypass level to Nuker, so you would be almost undetectable
- When (un)binding hotkeys the keys are now matched better
- Dying entities are no longer attacked by the KillAura
- Fixed a bug where when Velocity was enabled other entities (ender pearls) wouldn't move horizontically
- Added a new slowdown mode to slow down Killaura without enabling other legit modes
- Killaura and Aimbot now don't target "perfectly", but always look at slightly different points on the target
- A temporary
#print-players
command (the current command system is not optimal and will be revised soon, but this one works temporarily) - Improved many under the hood things (like a few things about the current command system, how rendering works, ...)
- Made MassTPA a lot slower to not trigger spam detection
- Massively improved AutoSoup
Video Changelog
CXClient 3.1.1
- Fixed a little bug in InventoryWalk
CXClient 3.1
Text Changelog
- Added more eAPI & iAPI functionality
- Added an industry-leading WaterWalk/Jesus
- Added a simple AutoJump
- Added an option system, which only controls the eAPI sleep time at the moment
- Added an AuthMeCracker brute-force mode
- Fixed the MCLeaksAPI
- Fixed the hotkey unbinding
- Added an InventoryWalk (this is not mentioned in the video)
Video Changelog
CXClient 3.0 - The Alternative Sound Update
CXClient 2.7
Text Changelog
- Added an AutoMine that just makes you mine automatically
- Fixed HotkeySaving
- Improved the overall Hotkey system
- Fixed hotkeys being triggered when typing in an anvil
- Improved/Fixed the iAPI for it's official release (a few more changes will have to be done)
- We fixed some fishy coices we made earlier, including reducing the size of hotkey saves
- Added an AutoSoup that soups automatically in PVP if you have soups in your hotbar
- Added an AutoLeave that leaves once your health is below a certain value
- Fixed disconnecting from a server or leaving the world invoking onDisable twice
- Added a DropInventory that drops your whole inventory - like the name implies (it doesnt work 100% yet)
Video Changelog
CXClient 2.6
Text Changelog
- Added a Tired mod that makes you act as if you were me while coding this
- Added a Derp mod that makes you derp around
- Added a AntiPotion mod that tries to get all the bad potion effects away
- Added a NoCobweb mod that just sets Player.isInWeb to false
- Added a Parkour mod that jumps automatically in parkours
- Added a Phase mod that NoClips through blocks in front of you
- Made Fly-Bypass1 accelerate you
- Added a FastBow that lets you shoot 20 arrows per second
- Fixed the Sneak bypass mode
- Added a Spider mod that lets you climb up walls
- Added a AntiFire mod that tries to get rid of the fire if you are burning
- Added a HighJump mod that lets you...jump higher (the calculation of height -> motion is not perfect yet)
- Fixed Twerk not working at all, now you twerk like Miley Cyrus xD
- Added a AutoWalk mod that just makes you walk forward all the time
- Fixed up Sprint, it did work, but now it's more efficient and more reliable
- Added a AutoRespawn mod that just...respawns you
- Added a Dolphin mod that just...makes you swim automatically
- Added a Kaboom mod that's just like a "Bomb Nuker"
- Added a Glide mod that's just another flavor of flying
- Added a RollHead mod that just makes your head do the rack
Video Changelog
CXClient 2.5
Text Changelog
- Added a Lag mod that holds your packets back for as long as it's enabled
- Added a ScaffoldWalk mod that does what a SW does...place blocks
- Added a FastFall mod that sets your falling speed so you come to ground faster
- Added a FastEat mod that just lets you eat faster
- Fixed hotkeys sometimes not working in SP (the disableHotkeys value was not set to false when loading a world)
- Optimized a few of the Minecraft classes to improve performance a bit
- Added an AutoSwitch mod to cycle through the hotbar ~2 times a second
- Added a speed variable to Regen (and also FastEat)
- Fixed a potential crash on new mod FastEat we encountered when combining FastEat and Regen against 4 Blazes
Video Changelog
CXClient 2.4
Text Changelog
- Put the source of the client on GitHub (you ARE on GitHub, so what do you think)
- Added a #credits command to show credits for the client
- Added a #cxcsv command to the alt manager to load CXColonSeparatedValues, which are lines of alts in the format email:password
- Added a Jetpack mod, just another flavor of flying
- Added a Regen mod, just the one faster regenerate glitch found everywhere
- Added a Flip bindable (#flip), turns 180° around
- Disabled closing the chest in AutoSteal because it didn't work
- Added a legit2 to Killaura, for disabling missing hits in legit mode