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Merge pull request #1384 from pixiv/webgpu
BREAKING: WebGPU support (MToonNodeMaterial)
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packages/three-vrm-materials-mtoon/examples/webgpu-feature-test.html
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<!DOCTYPE html> | ||
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<html> | ||
<head> | ||
<meta charset="utf-8" /> | ||
<title>three-vrm example</title> | ||
<meta | ||
name="viewport" | ||
content="width=device-width, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0, user-scalable=no" | ||
/> | ||
<style> | ||
body { | ||
margin: 0; | ||
background: #000; | ||
} | ||
canvas { | ||
display: block; | ||
} | ||
</style> | ||
</head> | ||
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<body> | ||
<script type="importmap"> | ||
{ | ||
"imports": { | ||
"three": "https://cdn.jsdelivr.net/npm/[email protected]/build/three.module.js", | ||
"three/addons/": "https://cdn.jsdelivr.net/npm/[email protected]/examples/jsm/", | ||
"@pixiv/three-vrm-materials-mtoon": "../lib/three-vrm-materials-mtoon.module.js" | ||
} | ||
} | ||
</script> | ||
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<script type="module"> | ||
import * as THREE from 'three'; | ||
import { OrbitControls } from 'three/addons/controls/OrbitControls.js'; | ||
import WebGPURenderer from 'three/addons/renderers/webgpu/WebGPURenderer.js'; | ||
import { MToonNodeMaterial } from '@pixiv/three-vrm-materials-mtoon'; | ||
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// renderer | ||
const renderer = new WebGPURenderer(); | ||
renderer.setSize( window.innerWidth, window.innerHeight ); | ||
renderer.setPixelRatio( window.devicePixelRatio ); | ||
document.body.appendChild( renderer.domElement ); | ||
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// camera | ||
const camera = new THREE.PerspectiveCamera( 30.0, window.innerWidth / window.innerHeight, 0.1, 20.0 ); | ||
camera.position.set( 0.0, 0.0, 10.0 ); | ||
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// camera controls | ||
const controls = new OrbitControls( camera, renderer.domElement ); | ||
controls.screenSpacePanning = true; | ||
controls.target.set( 0.0, 0.0, 0.0 ); | ||
controls.update(); | ||
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// scene | ||
const scene = new THREE.Scene(); | ||
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// light | ||
const light = new THREE.DirectionalLight( 0xffffff, Math.PI ); | ||
scene.add( light ); | ||
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// test objects | ||
const textureUVGrid = new THREE.TextureLoader().load( './models/uv-grid.png' ); | ||
textureUVGrid.wrapS = THREE.RepeatWrapping; | ||
textureUVGrid.wrapT = THREE.RepeatWrapping; | ||
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const textureNormalPerlin = new THREE.TextureLoader().load( './models/normal-perlin.jpg' ); | ||
textureNormalPerlin.repeat.set( 2.0, 1.0 ); | ||
textureNormalPerlin.wrapS = THREE.RepeatWrapping; | ||
textureNormalPerlin.wrapT = THREE.RepeatWrapping; | ||
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const textureBlind = new THREE.TextureLoader().load( './models/blind.png' ); | ||
textureBlind.repeat.set( 2.0, 1.0 ); | ||
textureBlind.wrapS = THREE.RepeatWrapping; | ||
textureBlind.wrapT = THREE.RepeatWrapping; | ||
textureBlind.magFilter = THREE.NearestFilter; | ||
textureBlind.minFilter = THREE.NearestFilter; | ||
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const textureGrid = new THREE.TextureLoader().load( './models/grid.png' ); | ||
textureGrid.wrapS = THREE.RepeatWrapping; | ||
textureGrid.wrapT = THREE.RepeatWrapping; | ||
textureGrid.magFilter = THREE.NearestFilter; | ||
textureGrid.minFilter = THREE.NearestFilter; | ||
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const textureBinaryHalf = new THREE.TextureLoader().load( './models/binary-half.png' ); | ||
textureBinaryHalf.repeat.set( 2.0, 1.0 ); | ||
textureBinaryHalf.wrapS = THREE.RepeatWrapping; | ||
textureBinaryHalf.wrapT = THREE.RepeatWrapping; | ||
textureBinaryHalf.magFilter = THREE.NearestFilter; | ||
textureBinaryHalf.minFilter = THREE.NearestFilter; | ||
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const textureVroidRim = new THREE.TextureLoader().load( './models/vroid-rim.png' ); | ||
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const geometrySphere = new THREE.SphereGeometry( 0.4 ); | ||
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const meshes = [ | ||
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// map | ||
{ | ||
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map: textureUVGrid, | ||
shadeMultiplyTexture: textureUVGrid, | ||
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}, | ||
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// lit-shade | ||
{ | ||
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color: 0xffffff, | ||
shadeColorFactor: 0xff4488, | ||
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}, | ||
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// cell shading | ||
{ | ||
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color: 0xddbbaa, | ||
shadeColorFactor: 0x664422, | ||
shadingToonyFactor: 1.0, | ||
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}, | ||
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// lambert | ||
{ | ||
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color: 0xffffff, | ||
shadeColorFactor: 0x000000, | ||
shadingToonyFactor: 0.5, | ||
shadingShiftFactor: - 0.5, | ||
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}, | ||
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// half lambert | ||
{ | ||
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color: 0xffffff, | ||
shadeColorFactor: 0x000000, | ||
shadingToonyFactor: 0.0, | ||
shadingShiftFactor: 0.0, | ||
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}, | ||
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// map, uv scroll | ||
{ | ||
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map: textureUVGrid, | ||
shadeMultiplyTexture: textureUVGrid, | ||
uvAnimationScrollXSpeedFactor: 0.5, | ||
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}, | ||
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// map, uv scroll with mask | ||
{ | ||
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map: textureUVGrid, | ||
shadeMultiplyTexture: textureUVGrid, | ||
uvAnimationScrollXSpeedFactor: 0.5, | ||
uvAnimationMaskTexture: textureBlind, | ||
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}, | ||
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// normal | ||
{ | ||
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color: 0x77bbee, | ||
shadeColorFactor: 0x225577, | ||
normalMap: textureNormalPerlin, | ||
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}, | ||
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// map, normal | ||
{ | ||
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map: textureUVGrid, | ||
shadeMultiplyTexture: textureUVGrid, | ||
color: 0xffffff, | ||
shadeColorFactor: 0x444444, | ||
normalMap: textureNormalPerlin, | ||
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}, | ||
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// map, normal, uv scroll with mask | ||
{ | ||
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map: textureUVGrid, | ||
shadeMultiplyTexture: textureUVGrid, | ||
color: 0xffffff, | ||
shadeColorFactor: 0x444444, | ||
normalMap: textureNormalPerlin, | ||
uvAnimationScrollXSpeedFactor: 0.5, | ||
uvAnimationMaskTexture: textureBlind, | ||
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}, | ||
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// map, emissive | ||
{ | ||
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map: textureUVGrid, | ||
shadeMultiplyTexture: textureUVGrid, | ||
color: 0x444444, | ||
shadeColorFactor: 0x222222, | ||
emissiveMap: textureGrid, | ||
emissive: 0xff8800, | ||
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}, | ||
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// map, emissive, uv scroll with mask | ||
{ | ||
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map: textureUVGrid, | ||
shadeMultiplyTexture: textureUVGrid, | ||
color: 0x444444, | ||
shadeColorFactor: 0x222222, | ||
emissiveMap: textureGrid, | ||
emissive: 0xff8800, | ||
uvAnimationScrollXSpeedFactor: 0.5, | ||
uvAnimationMaskTexture: textureBlind, | ||
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}, | ||
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// map, normal, parametric rim | ||
{ | ||
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map: textureUVGrid, | ||
shadeMultiplyTexture: textureUVGrid, | ||
color: 0x444444, | ||
shadeColorFactor: 0x222222, | ||
normalMap: textureNormalPerlin, | ||
parametricRimColorFactor: 0xff8800, | ||
parametricRimFresnelPowerFactor: 3.0, | ||
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}, | ||
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// map, normal, parametric rim with mask | ||
{ | ||
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map: textureUVGrid, | ||
shadeMultiplyTexture: textureUVGrid, | ||
color: 0x444444, | ||
shadeColorFactor: 0x222222, | ||
normalMap: textureNormalPerlin, | ||
parametricRimColorFactor: 0xff8800, | ||
parametricRimFresnelPowerFactor: 3.0, | ||
rimMultiplyTexture: textureBinaryHalf, | ||
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}, | ||
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// map, vroid style classic rim | ||
{ | ||
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map: textureUVGrid, | ||
shadeMultiplyTexture: textureUVGrid, | ||
color: 0x444444, | ||
shadeColorFactor: 0x222222, | ||
normalMap: textureNormalPerlin, | ||
matcapFactor: 0xffffff, | ||
matcapTexture: textureVroidRim, | ||
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}, | ||
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// map, vroid style classic rim with mask | ||
{ | ||
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map: textureUVGrid, | ||
shadeMultiplyTexture: textureUVGrid, | ||
color: 0x444444, | ||
shadeColorFactor: 0x222222, | ||
normalMap: textureNormalPerlin, | ||
matcapFactor: 0xffffff, | ||
matcapTexture: textureVroidRim, | ||
rimMultiplyTexture: textureBinaryHalf, | ||
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}, | ||
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].map( ( params, i ) => { | ||
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const material = new MToonNodeMaterial( params ); | ||
const mesh = new THREE.Mesh( geometrySphere, material ); | ||
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const x = ( i % 5 ) - 2.0; | ||
const y = Math.floor( i / 5 ) - 2.0; | ||
mesh.position.set( x, y, 0 ); | ||
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scene.add( mesh ); | ||
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return mesh; | ||
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} ); | ||
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// helpers | ||
const gridHelper = new THREE.GridHelper( 10, 10 ); | ||
scene.add( gridHelper ); | ||
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const axesHelper = new THREE.AxesHelper( 5 ); | ||
scene.add( axesHelper ); | ||
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// animate | ||
const clock = new THREE.Clock(); | ||
clock.start(); | ||
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function animate() { | ||
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requestAnimationFrame( animate ); | ||
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const delta = clock.getDelta(); | ||
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const theta = clock.elapsedTime; | ||
const cosTheta = Math.cos( theta ); | ||
const sinTheta = Math.sin( theta ); | ||
light.position.set( cosTheta, 2.0, sinTheta ).normalize(); | ||
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for ( const mesh of meshes ) { | ||
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mesh.material.update( delta ); | ||
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} | ||
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renderer.renderAsync( scene, camera ); | ||
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} | ||
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animate(); | ||
</script> | ||
</body> | ||
</html> |
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