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Add some items and rearrange based on feedback
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plasticmacaroni committed Feb 6, 2024
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71 changes: 34 additions & 37 deletions checklist.md
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- Save a [pregnant mother](https://bg3.wiki/wiki/Save_Mayrina)
- Meet a [monster hunter](https://bg3.wiki/wiki/Gandrel) and deal with him as you see fit
# Underdark
- Clear out the [Selunite outpost](https://bg3.wiki/wiki/Sel%C3%BBnite_Outpost)
- Clear out the [outpost area that offers protection from monsters](https://bg3.wiki/wiki/Sel%C3%BBnite_Outpost)
- Light the sconces and braziers in the area to solve the wall puzzles
- Find the "secret" chest available with mage hand, jump, or misty step
- Reenact [the sword in the stone](https://bg3.wiki/wiki/Phalar_Aluve)
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- Give a certain companion [a certain flower](https://bg3.wiki/wiki/Night_Orchid) they might have mentioned
- Destroy the everburning torches next to Korliss and fight the shadow mastiffs
# Last Light Inn
- Talk to the inhabitants
- Mol and Raphael conversation
- Talk to the Strange Ox again (don't kill it)
- Get the key from a little tiefling thief
- Talk to the inhabitants of [the Inn](https://bg3.wiki/wiki/Last_Light_Inn)
- Make sure to speak with a pair playing chess ([a tiefling child](https://bg3.wiki/wiki/Mol) and [a familiar opponent](https://bg3.wiki/wiki/Raphael))
- Talk to [a Strange Ox](https://bg3.wiki/wiki/Strange_Ox) again (don't kill it)
- Get [a key](https://bg3.wiki/wiki/Tower-Shaped_Key) from a little tiefling thief
- ::missable::Get [the inhabitant of a lantern](https://bg3.wiki/wiki/Dolly_Dolly_Dolly) to help, thanks to a [drider](https://bg3.wiki/wiki/Kar%27niss) (if you don't talk to the lantern soon enough, you are locked out of being able to speak with her)
- Save the moon Cleric from the ambush at the Inn and [start hunting for abductees](https://bg3.wiki/wiki/Resolve_the_Abduction)
- ::missable::[Find the tiefling](https://bg3.wiki/wiki/Find_Rolan_in_the_Shadows) without fast traveling or long resting (only happens after [the battle with the flying enemies](https://bg3.wiki/wiki/Resolve_the_Abduction), and the timer only starts if you walk near him)
- Save him from some scary shadows
- Wake up [a heavy sleeper](https://bg3.wiki/wiki/Wake_up_Art_Cullagh)
- Then, send Halsin to [solve a huge problem](https://bg3.wiki/wiki/Lift_the_Shadow_Curse)
- Protect the portal
- Visit camp to find out more about the boy, post-attack
- Visit camp to find out more about [the boy](https://bg3.wiki/wiki/Thaniel), post-attack
- Give [Dammon](https://bg3.wiki/wiki/Dammon) what [he needs](https://bg3.wiki/wiki/Infernal_Iron) to help [Karlach](https://bg3.wiki/wiki/Karlach), two times
# Moonrise Towers
- Get some more tadpoles
- Convince the guard on the docks to let you investigate the shipping crates
- Destroy the barrel with the tadpoles after investigating (you can move the crate out of sight of the guards)
- Gather 2 more tadpoles
- Get a specially-brewed potion from your blood (there are truly no downsides to this event)
- Get [a specially-brewed potion](https://bg3.wiki/wiki/Araj_Oblodra) from your blood (there are truly no downsides to this event)
- Do the same for each companion you'd like a free potion for
- Visit the kitchen
- Convince the gnolls and chef to work with you
- Visit [the kitchen](https://bg3.wiki/wiki/Moonrise_Towers#Kitchen)
- Convince [the gnolls](https://bg3.wiki/wiki/%27Barnabus%27) to work with you
- You can optionally harvest [their captor's](https://bg3.wiki/wiki/Linsella) parasite (in the kitchen)
- Find the third Orpheus disc in Balthazar's tower and talk to Lae'zel to hear her thoughts
- Get [a dark lantern](https://bg3.wiki/wiki/Shadow_Lantern) from [an enemy leader's chambers](https://bg3.wiki/wiki/Moonrise_Towers#Balthazar's_room), and have a wizard in your party activate it for a permanent summon
- Investigate the daughter's room to find [something that isn't as it appears](https://bg3.wiki/wiki/Moonrise_Towers#Isobel's_room)
- [Save the gnomes](https://bg3.wiki/wiki/Rescue_Wulbren) (talk to them before freeing them)
- [Save the tieflings](https://bg3.wiki/wiki/Rescue_the_Tieflings)
- Talk to [Rolan](https://bg3.wiki/wiki/Rolan)
- Talk to [the aspiring Tiefling wizard](https://bg3.wiki/wiki/Rolan)
# Below Moonrise Towers
- Enter the area under the prisons
- Get the parasite from a corpse in the main area you drop into
- Kill the hooked horrors and complete the area (you can't continue forward for now)
- Enter [the area under the prisons](https://bg3.wiki/wiki/Oubliette)
- Get the parasite from a Zealot corpse in the main area you drop into
- Kill [the monstrosities within](https://bg3.wiki/wiki/Hook_Horror) and complete the area (you can't continue forward for now)
# Destroyed Town
- Find Arabella
- Find [a young tiefling](https://bg3.wiki/wiki/Arabella#Act_Two) that needs help
- Interact with the center statue puzzle to [open a pathway down](https://bg3.wiki/wiki/Sharran_Sanctuary)
- Complete the puzzle in the room for three temporary buffs ([1](https://bg3.wiki/wiki/Dark_Lady%27s_Grace_(Condition), [2](https://bg3.wiki/wiki/Dark_Lady%27s_Awareness_(Condition))), [3](https://bg3.wiki/wiki/Dark_Lady%27s_Erudition_(Condition))), but DO NOT head further down or you'll lock yourself out of quests
- Complete the puzzle in the room for three temporary buffs ([1](https://bg3.wiki/wiki/Dark_Lady%27s_Grace_(Condition))), ([2](https://bg3.wiki/wiki/Dark_Lady%27s_Awareness_(Condition))), ([3](https://bg3.wiki/wiki/Dark_Lady%27s_Erudition_(Condition))) but DO NOT head further down and complete the area, freeing an important prisoner, or you'll lock yourself out of freeing prisoners at Moonrise
# Mason's Guild
- Explore [the basement](https://bg3.wiki/wiki/Mason%27s_Guild)
- Use a [Tower-Shaped Key](https://bg3.wiki/wiki/Tower-Shaped_Key)
- Investigate [a particular resistance group](https://bg3.wiki/wiki/Investigate_the_Sel%C3%BBnite_Resistance)
- Check [the cave](https://bg3.wiki/wiki/Mason's_Guild#Mason's_Guild_Basement) under the masonary
# House of Healing
- Find [Arabella's parents](https://bg3.wiki/wiki/Find_Arabella%27s_Parents)
- Kill the surgeon and take his instrument
- Keep him from stabbing you for an achivement
- Find [the lost tiefling child's parents](https://bg3.wiki/wiki/Find_Arabella%27s_Parents)
- Kill [a surgeon with questionable ethics](https://bg3.wiki/wiki/Malus_Thorm) and take his instrument
- Keep him from stabbing you for an achievement
# Morgue
- Check out the morgue -- self explanatory
- Check out [the morgue](https://bg3.wiki/wiki/House_of_Healing_Morgue) for some lore and good items
# The Waning Moon
- Have a drinking contest
- Use his key to open up the back
- Grab some purple guts
- Find the bar notes for the dead barkeeper interrogator
# Mason's Guild
- Investigate the Selunite resistance
- Check the cave under the masonary
- Have a [drinking contest](https://bg3.wiki/wiki/Thisobald_Thorm#Find_Ketheric_Thorm's_Relic)
- Use [his key](https://bg3.wiki/wiki/Worn_Key) to open up the back
- Grab [three purple guts](https://bg3.wiki/wiki/Purple_Worm_Gullet) from the area ([Reddit backup link until the wiki updates](https://www.reddit.com/r/BaldursGate3/comments/15po0hp/purple_worm_gullet/))
- Find [the bar notes](https://bg3.wiki/wiki/Madeline%27s_Ledger) for a quest about revenge
# Reithwin Tollhouse
- Deal with the "coin boss"
- Keep her from doing anything to you for an achievement
- Deal with [the "coin boss"](https://bg3.wiki/wiki/Gerringothe_Thorm)
- Keep her from doing anything to you for [an achievement](https://bg3.wiki/wiki/Achievements)
# The Army Encampment
- Deal with the gith patrol
# Ketheric
- Investigate the basement of the prison
- Deal with the gith patrol and [their leader](https://bg3.wiki/wiki/Tska%27an)
# BEFORE CONTINUING TO THE TEMPLE
- Clear anything remaining in your quest log for the area (some items will be unresolved, but do whatever's on your map) before entering the Temple
# Temple of Shar (Do This After Prisoners)
# Temple of Shar (Do This After Freeing Prisoners from a Certain Dungeon)
- Check out the path to the right of the entryway statue for treasure "hidden in darkness"
- Kill [Balthazar](https://bg3.wiki/wiki/Balthazar)
- If somehow you don't have a moonlantern yet, pass checks before killing him to get one
- [Deal with Yurgir](https://bg3.wiki/wiki/Kill_Raphael%27s_Old_Enemy)
- Deal with [a certain devil's nemesis](https://bg3.wiki/wiki/Kill_Raphael%27s_Old_Enemy)
- Take the [Umbral Gem](https://bg3.wiki/wiki/Umbral_Gem)
- Find the [accursed library](https://bg3.wiki/wiki/Gauntlet_of_Shar#The_Silent_Library)
- Claim [an artifact](https://bg3.wiki/wiki/Spear_of_Night) for Shadowheart by putting an item on the correct pedestal
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- Pick up two tadpoles in the entryway
- Join a new fight in the basement cells (even if you cleared it before)
- Make your way upstairs and [fight the boss](https://bg3.wiki/wiki/Defeat_Ketheric_Thorm)
- Jump into one of the towers itself to continue
# Enter the Enemy Base
- Destroy the undead creatures in a ritual room
- Jump into [one of the towers](https://bg3.wiki/wiki/Mind_Flayer_Colony) to enter an enemy base
- Destroy the undead creatures in [a ritual room](https://bg3.wiki/wiki/Mind_Flayer_Colony#Necrotic_laboratory)
- Complete the brain puzzle
- Past the door, get the sword, green jar, and items on the corpse
- Put the jar in the mind reader and gain [a permanent boon](https://bg3.wiki/wiki/Waking_Mind) (until the character with the buff dies)
- [Free an old brain friend](https://bg3.wiki/wiki/Us#Act_Two), if you didn't kill them earlier, to get a new ability
- Find the tadpole room
- Collect the tadpole from the pool
- Find [the tadpole room](https://bg3.wiki/wiki/Mind_Flayer_Colony#Tadpoling_centre)
- Collect a tadpole from the pool
- Free [Wyll's captor](https://bg3.wiki/wiki/Mind_Flayer_Colony#Tadpoling_Centre)
- Free [the captured citizens](https://bg3.wiki/wiki/Mind_Flayer_Colony#Tadpoling_Centre)
# BEFORE CONTINUING TO ACT 3
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