Factory Rise is a 2D sandbox game, focused on building, developing industries and handling resources. The game is based on Oxygen Not Included, Terraria, Factorio and some Minecraft mods (EnderIO, Industrial Craft, BuildCraft, GregTech and Thermal Expansion), it also have a game progress similar to StarBound. The game's source code is private, but you can download it's releases for free in this repository and also open issues and pull requests to it's documentation, which is stored here.
This project is an work in progress, and from now (August 2020) on, will be archieved, there will not be many updates in this github organization, maybe some day I'll get back to it.
Factory rise is being developed in rust with SFML, the main focus is to have a lightweight game that can run in every actual computer, the game runs in OpenGL 2.0 and we try to less the CPU and RAM usage as possible.
We love open source projects and modularity, unfortunally Factory Rise as a whole can't be open source, since it will be a commercial game and we look forward on recieving incomes from it, we still support the open source community, that's why we have open source modules:
- fr-gui: My own GUI library for being used with rust-SFML.
- fr-physics: A simple 2D physics engine.
- rusty-succ: A configuration utility used in the whole engine, it's ported from Jimmy's SUCC
To sign up for the beta testing of the game, please apply to this form, a few people will be selected from there to test the early stages of the alpha and beta version of the game, before it publicly be launched here, the release testing will be within 3 weeks, where the selected people for this version will download and report to the developers, after this period, the release will be published here. Checkout people in it here
You can see version information here
Join our discord server :D