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liquid-rust

Liquid templating for Rust

Usage

To include liquid in your project add the following to your Cargo.toml:

[dependencies]
liquid = "0.8"

Now you can use the crate in your code

extern crate liquid;

Example:

use liquid::{Renderable, Context, Value};

let template = liquid::parse("Liquid! {{num | minus: 2}}", Default::default()).unwrap();

let mut context = Context::new();
context.set_val("num", Value::Num(4f32));

let output = template.render(&mut context);
assert_eq!(output.unwrap(), Some("Liquid! 2".to_string()));

You can find a reference on Liquid syntax here.

Plugins

Cache block ( File and Redis ) : https://github.com/FerarDuanSednan/liquid-rust-cache

Extending Liquid

Create your own filters

Creating your own filters is very easy. Filters are simply functions or closures that take an input Value and a Vec<Value> of optional arguments and return a Value to be rendered or consumed by chained filters.

use liquid::{Renderable, Context, Value, FilterError};

let template = liquid::parse("{{'hello' | shout}}", Default::default()).unwrap();

let mut context = Context::new();

// create our custom shout filter
context.add_filter("shout", Box::new(|input, _args| {
    if let &Value::Str(ref s) = input {
      Ok(Value::Str(s.to_uppercase()))
    } else {
      Err(FilterError::InvalidType("Expected a string".to_owned()))
    }
}));

let output = template.render(&mut context);
assert_eq!(output.unwrap(), Some("HELLO".to_owned()));

Create your own tags

Tags are made up of two parts, the initialization and the rendering.

Initialization happens when the parser hits a Liquid tag that has your designated name. You will have to specify a function or closure that will then return a Renderable object to do the rendering.

use liquid::{LiquidOptions, Renderable, Context, Error};

// our renderable object
struct Shout {
    text: String
}
impl Renderable for Shout {
    fn render(&self, _context: &mut Context) -> Result<Option<String>, Error>{
        Ok(Some(self.text.to_uppercase()))
    }
}

let mut options : LiquidOptions = Default::default();

// initialize the tag and pass a closure that will return a new Shout renderable
options.register_tag("shout", Box::new(|_tag_name, arguments, _options| {
    Ok(Box::new(Shout{text: arguments[0].to_string()}))
}));

// use our new tag
let template = liquid::parse("{{shout 'hello'}}", options).unwrap();

let mut context = Context::new();
let output = template.render(&mut context);
assert_eq!(output.unwrap(), Some("HELLO".to_owned()));

Create your own tag blocks

Blocks work very similar to Tags. The only difference is that blocks contain other markup, which is why block initialization functions take another argument, a list of Elements that are inside the specified block.

For an implementation of a Shout block, see this example.


Ignore this:

extern crate skeptic; extern crate liquid; fn main() {{ {} }}

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  • Rust 100.0%