fix triangle() orientation in webgl mode #6263
Merged
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Since the direction of triangle() is the front direction regardless of the order of specifying vertices, we make sure that the order of specifying vertices is properly reflected.
Resolves #6262
Changes:
When calculating the matrix, by inserting the sign of the direction into the (3,3) component, to make sure that the order of specifying the vertices will be reflected.
Screenshots of the change:
triangle()_debug
before
after
PR Checklist
npm run lint
passes