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Move models to Fuyu.Backend.BSG
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seionmoya committed Oct 15, 2024
1 parent 05e8a24 commit 68321cf
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Showing 100 changed files with 147 additions and 263 deletions.
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using System.Runtime.Serialization;
using Newtonsoft.Json.Converters;
using Fuyu.Backend.BSG.DTO.Bots;

namespace Fuyu.Backend.EFT.DTO.Bots
namespace Fuyu.Backend.BSG.DTO.Bots
{
[DataContract]
public class BotCondition
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using Fuyu.Common.Hashing;
using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ChangedItem : BaseItemEvent
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/EItemRotation.cs
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namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
public enum EItemRotation
{
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6 changes: 3 additions & 3 deletions Fuyu.Backend.BSG/DTO/Items/ItemBuffComponent.cs
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using Fuyu.Backend.BSG.DTO.Common;
using System.Runtime.Serialization;
using System.Runtime.Serialization;
using Fuyu.Backend.BSG.DTO.Common;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemBuffComponent
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/ItemCultistAmuletComponent.cs
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemCultistAmuletComponent
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8 changes: 4 additions & 4 deletions Fuyu.Backend.BSG/DTO/Items/ItemDogtagComponent.cs
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using Fuyu.Backend.BSG.DTO.Profiles.Info;
using Fuyu.Common.Hashing;
using System;
using System;
using System.Runtime.Serialization;
using Fuyu.Backend.BSG.DTO.Profiles.Info;
using Fuyu.Common.Hashing;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemDogtagComponent
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/ItemFaceShieldComponent.cs
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemFaceShieldComponent
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/ItemFireModeComponent.cs
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using Fuyu.Backend.BSG.DTO.Common;
using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemFireModeComponent
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/ItemFoldableComponent.cs
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemFoldableComponent
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/ItemFoodDrinkComponent.cs
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemFoodDrinkComponent
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/ItemInstance.cs
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using System.Runtime.Serialization;
using Fuyu.Common.Hashing;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemInstance
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/ItemKeyComponent.cs
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemKeyComponent
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/ItemLightComponent.cs
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemLightComponent
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/ItemLockableComponent.cs
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemLockableComponent
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/ItemMapComponent.cs
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using System.Collections.Generic;
using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemMapComponent
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/ItemMedKitComponent.cs
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemMedKitComponent
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/ItemRecodableComponent.cs
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemRecodableComponent
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/ItemRepairKitComponent.cs
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemRepairKitComponent
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/ItemRepairableComponent.cs
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemRepairableComponent
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/ItemSideEffectComponent.cs
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemSideEffectComponent
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/ItemSightComponent.cs
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemSightComponent
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/ItemTagComponent.cs
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemTagComponent
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/ItemUpdatable.cs
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class ItemUpdatable
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Items/LocationInGrid.cs
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class LocationInGrid
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6 changes: 3 additions & 3 deletions Fuyu.Backend.BSG/DTO/Items/MapMarker.cs
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using Fuyu.Backend.BSG.DTO.Common;
using System.Runtime.Serialization;
using System.Runtime.Serialization;
using Fuyu.Backend.BSG.DTO.Common;

namespace Fuyu.Backend.EFT.DTO.Items
namespace Fuyu.Backend.BSG.DTO.Items
{
[DataContract]
public class MapMarker
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class AirdropParameters
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using System.Runtime.Serialization;
using Fuyu.Backend.EFT.DTO.Common;
using Fuyu.Backend.BSG.DTO.Common;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class Banner
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class BossSpawn
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class BossSupport
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class BotLocationModifier
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class ColliderParam
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using System.Runtime.Serialization;
using Fuyu.Backend.EFT.DTO.Common;
using Fuyu.Backend.BSG.DTO.Common;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class ColliderProperties
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class Exit
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class GroupScenario
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class ItemLimit
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using System.Runtime.Serialization;
using Fuyu.Backend.EFT.DTO.Common;
using Fuyu.Backend.BSG.DTO.Common;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class Location
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class MatchMakerWaitTime
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class MaxItemCount
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class MinMaxBot
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class Path
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using System.Runtime.Serialization;
using Fuyu.Backend.EFT.DTO.Common;
using Fuyu.Backend.BSG.DTO.Common;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class SpawnPointParam
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class Transit
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class Wave
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using System.Collections.Generic;
using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Locations
namespace Fuyu.Backend.BSG.DTO.Locations
{
[DataContract]
public class WorldMap
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using System.Runtime.Serialization;

namespace Fuyu.Backend.EFT.DTO.Multiplayer
namespace Fuyu.Backend.BSG.DTO.Multiplayer
{
[DataContract]
public class ProfileStatusInfo
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2 changes: 1 addition & 1 deletion Fuyu.Backend.BSG/DTO/Profiles/InventoryInfo.cs
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using System.Collections.Generic;
using System.Runtime.Serialization;
using Fuyu.Backend.EFT.DTO.Items;
using Fuyu.Backend.BSG.DTO.Items;
using Fuyu.Common.Hashing;

namespace Fuyu.Backend.BSG.DTO.Profiles
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