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Releases: prossel/UnitySerialPort

v0.4.0 Update for Unity 2017

13 Apr 22:11
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Fixed all issues with Unity 2017.3 on OS X and Windows.

New features

  • Preferred port names and speed can be configured.
  • Supports device reset or disconnect and reconnect.
  • Supports device above COM9 on Windows

v0.3.2 fixed WriteLn

17 Mar 15:09
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v0.3.2 fixed WriteLn Pre-release
Pre-release

This version works on Windows

Some parameters are still hard coded and need to be defined as parameters, but they are easy to override in code.

v0.3.2 Working on Windows

17 Feb 11:16
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Pre-release

This version works on Windows

Some parameters are still hard coded and need to be defined as parameters, but they are easy to override in code.

v0.2.2 fix trying to open port forever if not present

30 Jan 18:13
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Works on OS X.
Does not work on Windows ( a rewrite is needed, but no time now).
Not tested on Linux.

v0.2.1 fix bug: Serial stopped after saving files externally

29 Jan 14:13
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Works on OS X.
Does not work on Windows ( a rewrite is needed, but no time now).
Not tested on Linux.

v0.2 with write support

29 Jan 08:59
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Pre-release

This version is not fully complete yet. It is a work in progress but I believe it can already be used to send and receive data on the serial port, parse them to lines and values separated by tabs.

Import the package, drop the Serial script on a gameObject and read the comments in the script for more detailed usage instructions.

v0.1 ready to receive TSV data

28 Jan 14:31
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Pre-release

This version is not fully complete yet. It is a work in progress but I believe it can already be used to receive data on the serial port, parse them to lines and values separated by tabs.

Import the package, drop the Serial script on a gameObject and read the comments in the script for more detailed usage instructions.