Releases: prossel/UnitySerialPort
v0.4.0 Update for Unity 2017
v0.3.2 fixed WriteLn
This version works on Windows
Some parameters are still hard coded and need to be defined as parameters, but they are easy to override in code.
v0.3.2 Working on Windows
This version works on Windows
Some parameters are still hard coded and need to be defined as parameters, but they are easy to override in code.
v0.2.2 fix trying to open port forever if not present
Works on OS X.
Does not work on Windows ( a rewrite is needed, but no time now).
Not tested on Linux.
v0.2.1 fix bug: Serial stopped after saving files externally
Works on OS X.
Does not work on Windows ( a rewrite is needed, but no time now).
Not tested on Linux.
v0.2 with write support
This version is not fully complete yet. It is a work in progress but I believe it can already be used to send and receive data on the serial port, parse them to lines and values separated by tabs.
Import the package, drop the Serial script on a gameObject and read the comments in the script for more detailed usage instructions.
v0.1 ready to receive TSV data
This version is not fully complete yet. It is a work in progress but I believe it can already be used to receive data on the serial port, parse them to lines and values separated by tabs.
Import the package, drop the Serial script on a gameObject and read the comments in the script for more detailed usage instructions.