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Fluid Hierarchical Task Network

Fluid Roguelike

A Unity based roguelike project that takes advantage of the planning capabilities of the Fluid Hierarchical Task Network planner.

Progress

Week 4 Week 3 Week 3 Week 1

RoguelikeDev Does the Complete Roguelike Tutorial Event Logo

At r/roguelikedev we're doing a dev-along following The Complete Roguelike Tutorial

If you would like to participate on GitLab

  • Sign up for a free personal account if you don't already have one.
  • Fork this repository to your account.
  • Clone the repository on your computer and follow the tutorial.
  • Follow along with the weekly posts.
  • Update the README.md file to include a description of your game, how/where to play/download it, how to build/compile it, what dependencies it has, etc.
  • Share your game on the final week.

It's dangerous to go alone

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