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singleclick event
Sasha Boginsky edited this page Sep 27, 2019
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3 revisions
We use the singleclick
event in our doubleClickLabels
and doubleClickZoom
handlers so that when you dblclick
on the map, the location labels can be toggled or the map zoomed, respectively, while the image stays selected.
- Both handlers listen for map
click
and use asetTimeout
with a delay of 250ms that will fire asingleclick
if the map was not clicked more than once during that time, otherwise adblclick
. - The logic we want the handler to run is in that same handler class and runs on
dblclick
. - Meanwhile, the
L.DistortableImageOverlay
andL.DistortableCollection
classes listen forsingleclick
on the map instead ofclick
.
- You don't have to reselect the image each time you
dblclick
on the map, but the UI may appear less responsive, because on a regular mapclick
the image won't deselect for 250ms. - 250ms is the best time span we found to balance this tradeoff: it is quick enough to not provide noticeable disruption on
click
, but not so fast that the user would have todblclick
extremely quickly as to not miss the timeout.
L.DistortableImageOverlay
and L.DistortableCollection
already have built-in logic to start listening for click
when both doubleClickLabels
and doubleClickZoom
are disabled
, because they are the only handlers that fire this event.
// only one of these can be enabled at once so you'll never have to call both but just for example purposes
map.doubleClickLabels.disable();
map.doubleClickZoom.disable();
- Now when you
click
on the map you'll notice the image is deselected slightly faster (but label toggling and map zooming, of course, will be turned off).
If you want to keep the handlers but without the singleclick
event, an alternative is just to run:
// swaps all singleclick listeners with click
map.fire('singleclickoff');
// to reverse that
map.fire('singleclickon');