Reduce Redux boilerplate with ease ๐ค
Works great with both JavaScript and TypeScript.
yarn add redux-ease
or...
npm i redux-ease
Let's make a simple counter reducer. It should handle two action types: COUNTER_INCREASE
to increase counter value and COUNTER_TO_ZERO
to reset counter value.
Initial state looks as simple as:
const initialState = { value: 0 }
At first, lets create the action creator builder and set action types namespace to COUNTER
:
// counter-actions.ts
import { getActionCreator } from "redux-ease";
const actionBuilder = getActionCreator('COUNTER')
Then, we have to two options to build and handle action creators:
Let's build our action creators:
// counter-actions.ts
export const counterIncrease = actionBuilder.build('INCREASE', (amount = 1) => ({ amount }))
export const counterToZero = actionBuilder.build('TO_ZERO')
Then, let's create reducer with reducer builder:
// counter-reducer.ts
import { getReducerBuilder } from "redux-ease";
export const counterReducer = getReducerBuilder(initialState)
.copyState()
// Type hinting knows that action's payload has `amount` property:
.handle(counterIncrease, (s, a) => ({ value: s.value + a.payload.amount }))
.hanlde(counterToZero, () => ({ value: 0 })
.build()
Thats it! 8 lines and we're done. If you're using IDE which supports TypeScript-based type hinting (WebStorm or VS Code, for example), you can see nice type hints for action payload content.
If you need to add new logic to existent action creator or change it's arguments list, you can use the extend
method of action creator builder. Note that payload of extended action creator should be compatible with parent's payload (type hinting will notify you about this).
// counter-actions.ts
export const counterDoubleIncrease = actionBuilder.extend(counterIncrease, (amount: number = 1) => ({ amount: amount * 2 }))
The extended action creater will receive the same type as parent, so you don't need to make any changes in reducer: if parent action creator is handled in reducer, then all it's chidlrens will be handled too.
If you want to define actions constants, Redux Ease also can help you to simplify this task:
// counter-actions.ts
// Type hinting knows that `counterActions` has `INCREASE` and `TO_ZERO` properties.
export const counterActions = actionBuilder.getConstants(['INCREASE', 'TO_ZERO'])
/*
`counterActions` equals {
INCREASE: 'COUNTER_INCREASE',
TO_ZERO: 'COUNTER_TO_ZERO'
}
*/
Alternatively, if you prefer to create actions manualy you can do this:
// counter-actions.ts
export const INCREASE = actionBuilder.getConst('INCREASE') // equals 'COUNTER_INCREASE'
Then, let's create reducer:
// counter-reducer.ts
export const counterReducer = getReducerBuilder(initialState)
.copyState()
.handle(counterActions.INCREASE, (s, a) => ({ value: s.value + a.payload.amount }))
.hanlde(counterActions.TO_ZERO, () => ({ value: 0 })
.build()
Unfortunately, type hinting doesn't know action's payload type in this case. However, if you're usng TypeScript, you can specify it manyally:
// Note that instead of writing payload typings here you can write them in separate .d.ts file.
.handle<{ amount: number }>(counterActions.INCREASE, (s, a) => ({ value: s.value + a.payload.amount }))
For example we're gonna use the awesome seamless-immutable
library.
counter-actions.ts
doesn't changes, so let's look at counter-reducer.ts
:
// counter-reducer.ts
import Immutable from 'seamless-immutable'
const initialState = Immutable({ counter: 0 })
export const counterReducer = getReducerBuilder(initialState)
.copyState()
.handle(counterIncrease, (s, a) => s.set('value', s.value + a.payload.amount))
.hanlde(counterToZero, () => s.set('value', 0)
.build()
That's it!
See interface declaration in ./types/IActionCreatorBuilder.d.ts
๐
See interface declaration in ./types/IReducerBuilder.d.ts
๐