- Added more Picasso resolutions
- Added NetBeans project
- Added Visual Studio solution using VC++ for Linux
- Fixed bugs related to video and audio glitches
- Renamed folder structure according to the WinUAE standard
- The emulator now changes screen resolution on the host dynamically instead of always scaling to the native one (improves performance a lot)
- Added mapping option for keyboard key to Quit the emulator directly
- Added mapping option for game controller button to a) Enter GUI and b) Quit the emulator
- Added Shutdown button, to power off the (host) computer
- Added Visual Studio solution (requires VisualGDB), so we can compile and debug from Windows PC
- Fixed bugs and crashes in GUI keyboard navigation
- Loading the Configuration file now respects the input settings
- Removed Pandora specific keyboard shortcuts which caused crashes
- Pi Zero / Pi 1 version now has full Picasso96 support (up to 1080p 24bit)
- FullHD (1080p) resolution supported in Picasso96 mode on all Pi models
- Code formatting and cleanup
- Added support for custom functions assignable to keyboard LEDs (e.g. HD activity)
- Pi 3 is now the default target if no Platform is specified
- Optimizations for Pi 3 added
- New target platform: Pi 3
- Forked from Uae4Arm-rpi project
Binary package dependencies (install these if you only want to run the binary):
sudo apt-get install libsdl1.2debian libsdl-image1.2 libsdl-gfx1.2-5 libsdl-ttf2.0-0 libmpg123-0 libguichan-sdl-0.8.1-1 libxml2
How to compile from source (on Raspbian Jessie):
Install following packages:
sudo apt-get install libsdl-dev libguichan-dev libsdl-ttf2.0-dev libsdl-gfx1.2-dev libxml2-dev libflac-dev libmpg123-dev
Then for Raspberry Pi 3:
make
For Raspberry Pi 2:
make PLATFORM=rpi2
For Raspberry Pi 1/Zero:
make PLATFORM=rpi1