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Commit 2cf4c72 ("[ray client] Fix ctrl-c for ray.get() by setting a short-server side timeout") introduced a short server-side timeout not to block later operations. However, the fix implicitly assumes that get() is complete within MAX_BLOCKING_OPERATION_TIME_S (two seconds). This becomes a problem when apps use heavy objects or limited network I/O bandwidth that require more than two seconds to push all chunks. The current retry logic needs to re-push from the beginning of chunks and block clients with the infinite re-push. I updated the logic to directly pass timeout if it is explicitly given. Without timeout, it still uses MAX_BLOCKING_OPERATION_TIME_S for polling with the short server-side timeout.
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