[RLlib] Fix Unity3D built-in examples action bounds from -inf/inf to -1.0/1.0. #22247
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Fix Unity3D built-in examples action bounds from -inf/inf to -1.0/1.0.
If the action space is -inf/inf, unsquashing (e.g. from PPO's normalized action range of roughly -1.0/1.0) will not happen and the env may complain. Unity3D envs usually use action bounds of -1.0/1.0 as indicated by the hard-coded clipping code in Unity's ML-Agents, doing something like:
Why are these changes needed?
#21109
Related issue number
Issue #21109
Closes #21109
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