GetCurrentMonitor() - check window center instead of top-left corner #3468
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Partial fix for #3456.
At present, in case the center of the window is out of any monitor, it detects the first one as current on the GLFW implementation, while
SDL_GetWindowDisplayIndex()
apparently detects the monitor that is the closest to the center of the window (https://github.com/libsdl-org/SDL/blob/b29128994e87d82eae4751d65ff38b935ce7d6a2/src/video/SDL_video.c#L1114).Maybe we can merge this PR as is and leave the issue of the center of the window being out of any monitor to another one.