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Synchronize packet encoding #995

Merged
merged 1 commit into from
Sep 20, 2024

Commits on Sep 17, 2024

  1. Synchronize packet encoding

    Resolves concurrency issues which may happen when sending the same packet wrapper to different players, concurrently
    
    This is not a perfect solution, but the alternative would be refactoring the packetwrapper to be based on buffers passed during encoding as parameters, which would be too much effort and would require breaking changes
    booky10 committed Sep 17, 2024
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