Skip to content

Commit

Permalink
added activity5
Browse files Browse the repository at this point in the history
  • Loading branch information
robertoguazon committed Oct 15, 2016
1 parent 34056ce commit 75f8a21
Show file tree
Hide file tree
Showing 459 changed files with 86,873 additions and 8 deletions.
Binary file not shown.
Original file line number Diff line number Diff line change
@@ -0,0 +1,80 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{AD4C6B05-B345-4D62-A350-3D1C76702145}</ProjectGuid>
<OutputType>Library</OutputType>
<AssemblyName>Assembly-CSharp</AssemblyName>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TargetFrameworkIdentifier>.NETFramework</TargetFrameworkIdentifier>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<TargetFrameworkProfile>Unity Subset v3.5</TargetFrameworkProfile>
<CompilerResponseFile></CompilerResponseFile>
<UnityProjectType>Game:1</UnityProjectType>
<UnityBuildTarget>StandaloneWindows:5</UnityBuildTarget>
<UnityVersion>5.4.1f1</UnityVersion>
<RootNamespace></RootNamespace>
<LangVersion Condition=" '$(VisualStudioVersion)' != '10.0' ">4</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\UnityVS_bin\Debug\</OutputPath>
<IntermediateOutputPath>Temp\UnityVS_obj\Debug\</IntermediateOutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_4_1;UNITY_5_4;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_EDITOR_RETINA;ENABLE_RETINA_GUISTYLES;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;ENABLE_VSTU</DefineConstants>
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\UnityVS_bin\Release\</OutputPath>
<IntermediateOutputPath>Temp\UnityVS_obj\Release\</IntermediateOutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DefineConstants>TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_4_1;UNITY_5_4;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_EDITOR_RETINA;ENABLE_RETINA_GUISTYLES;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;ENABLE_VSTU</DefineConstants>
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="mscorlib" />
<Reference Include="System" />
<Reference Include="System.XML" />
<Reference Include="System.Core" />
<Reference Include="Boo.Lang" />
<Reference Include="UnityScript.Lang" />
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.Xml.Linq" />
<Reference Include="UnityEngine">
<HintPath>Library\UnityAssemblies\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>Library\UnityAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Networking">
<HintPath>Library\UnityAssemblies\UnityEngine.Networking.dll</HintPath>
</Reference>
<Reference Include="UnityEditor">
<HintPath>Library\UnityAssemblies\UnityEditor.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Assets\scripts\CharacterController2D.cs" />
<Compile Include="Assets\scripts\Coin.cs" />
<Compile Include="Assets\scripts\Collide.cs" />
<Compile Include="Assets\scripts\DeathZone.cs" />
<Compile Include="Assets\scripts\Enemy.cs" />
<Compile Include="Assets\scripts\EnemyStun.cs" />
<Compile Include="Assets\scripts\GameManager.cs" />
<Compile Include="Assets\scripts\MoveTranslate.cs" />
<Compile Include="Assets\scripts\PlatformMover.cs" />
<Compile Include="Assets\scripts\PlayerPrefManager.cs" />
<Compile Include="Assets\scripts\TimedObjectDestructor.cs" />
<Compile Include="Assets\scripts\Victory.cs" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\SyntaxTree\UnityVS\2015\UnityVS.CSharp.targets" />
</Project>
20 changes: 20 additions & 0 deletions Activity5_GuazonJohnRobert/Activity5_GuazonJohnRobert.sln
Original file line number Diff line number Diff line change
@@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2015
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Activity5_GuazonJohnRobert.CSharp", "Activity5_GuazonJohnRobert.CSharp.csproj", "{AD4C6B05-B345-4D62-A350-3D1C76702145}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{AD4C6B05-B345-4D62-A350-3D1C76702145}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{AD4C6B05-B345-4D62-A350-3D1C76702145}.Debug|Any CPU.Build.0 = Debug|Any CPU
{AD4C6B05-B345-4D62-A350-3D1C76702145}.Release|Any CPU.ActiveCfg = Release|Any CPU
{AD4C6B05-B345-4D62-A350-3D1C76702145}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
9 changes: 9 additions & 0 deletions Activity5_GuazonJohnRobert/Assets/animations.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

9 changes: 9 additions & 0 deletions Activity5_GuazonJohnRobert/Assets/animations/enemy.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

9 changes: 9 additions & 0 deletions Activity5_GuazonJohnRobert/Assets/animations/extras.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

9 changes: 9 additions & 0 deletions Activity5_GuazonJohnRobert/Assets/animations/player.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

9 changes: 9 additions & 0 deletions Activity5_GuazonJohnRobert/Assets/audio.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file added Activity5_GuazonJohnRobert/Assets/audio/Fall.wav
Binary file not shown.
22 changes: 22 additions & 0 deletions Activity5_GuazonJohnRobert/Assets/audio/Fall.wav.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.
22 changes: 22 additions & 0 deletions Activity5_GuazonJohnRobert/Assets/audio/PlayerDie.wav.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.
22 changes: 22 additions & 0 deletions Activity5_GuazonJohnRobert/Assets/audio/PlayerJump.wav.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.
Loading

0 comments on commit 75f8a21

Please sign in to comment.