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Promote WEBGL_multiview to draft. (KhronosGroup#2572)
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kdashg authored and kenrussell committed Jan 3, 2018
1 parent deee027 commit 57590ed
Showing 1 changed file with 7 additions and 3 deletions.
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<?xml version="1.0"?>

<proposal href="proposals/WEBGL_multiview/">
<draft href="WEBGL_multiview/">
<name>WEBGL_multiview</name>
<contact>
<a href="https://www.khronos.org/webgl/public-mailing-list/">WebGL working group</a> (public_webgl 'at' khronos.org)
Expand All @@ -9,7 +9,7 @@
<contributor>Olli Etuaho, NVIDIA</contributor>
<contributor>Members of the WebGL working group</contributor>
</contributors>
<number>NN</number>
<number>36</number>
<depends>
<api version="1.0"/>
</depends>
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<revision date="2017/10/26">
<change>Took changes in the native OVR_multiview specification into account, added a more elaborate example including a depth/stencil texture, and an explicit mention that texture arrays are only supported in WebGL 2.0.</change>
</revision>

<revision date="2018/01/03">
<change>Moved to draft status.</change>
</revision>
</history>
</proposal>
</draft>

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