LibreCaptcha is a framework that allows developers to create their own CAPTCHAs. The framework defines the API for a CAPTCHA generator and takes care of mundane details such as:
- An HTTP interface for serving CAPTCHAs
- Background workers to pre-compute CAPTCHAs and to store them in a database
- Managing secrets for the CAPTCHAs (tokens, expected answers, etc)
- Safe re-impressions of CAPTCHA images (by creating unique tokens for every impression)
- Garbage collection of stale CAPTCHAs
- Sandboxed plugin architecture (TBD)
Some sample CAPTCHA generators are included in the distribution (see below). We will continue adding more samples to the list. For quick deployments the samples themselves might be sufficient. Projects with more resources might want create their own CAPTCHAs and use the samples as inspiration. See the CAPTCHA creation guide.
The framework is stable, but since it is our first public release, we recommend using it only on small to medium scale web apps.
The sample CAPTCHAs are also just that, samples. They have not been tested against bots or CAPTCHA crackers yet.
- Download the
jar
file from the latest release - Type
mkdir data/
. (The data directory is used to store a config file that you can tweak, and for storing the Database) - Type
java -jar LibreCaptcha.jar
- Open localhost:8888/demo/index.html in browser
We recommend a Java 11+ runtime as that's what we compile the code with.
Alternatively,
- Install sbt
- Clone this repository
- Type
sbt run
within the repository - Open localhost:8888/demo/index.html in browser
Using docker-compose
:
git clone https://github.com/librecaptcha/lc-core.git
docker-compose up
Using docker
:
docker run -p=8888:8888 -v ./lcdata:/lc-core/data librecaptcha/lc-core:2.0
A default config.json
is automatically created in the mounted volume.
The above commands should work with podman
as well, if docker.io registry is pre-configured. Otherwise,
you can manually specify the repository like so:
podman run -p=8888:8888 -v ./lcdata:/lc-core/data docker.io/librecaptcha/lc-core:2.0
Open localhost:8888/demo/index.html in browser.
Alternatively, on the command line, try:
> $ curl -d '{"media":"image/png","level":"easy","input_type":"text","size":"350x100"}' localhost:8888/v2/captcha
{"id":"3bf928ce-a1e7-4616-b34f-8252d777855d"}
> $ curl "localhost:8888/v1/media?id=3bf928ce-a1e7-4616-b34f-8252d777855d" -o sample.png
> $ file sample.png
sample.png: PNG image data, 350 x 100, 8-bit/color RGB, non-interlaced
The API endpoints are described at the end of this file.
If a config.json
file is not present in the data/
folder, the app creates one, and this can be modified
to customize the app features, such as which CAPTCHAs are enabled and their difficulty settings.
More details can be found in the wiki
An open-source CAPTCHA framework will allow anyone to host their own CAPTCHA service and thus avoid dependencies on third-parties.
A self-hosted service prevents user information from leaking to other parties.
Ain't it boring to identify photos of buses, store-fronts and traffic signals? With LibreCaptcha, developers can create CAPTCHAs that suit their application and audience, with matching themes and looks.
And, the more the variety of CAPTCHAS, the harder it is for bots to crack CAPTCHAs.
These are included in this server.
An image of a random string of alphabets is created. Then a series of image filters that add effects such as Smear, Diffuse, and Ripple are applied to the image to make it less readable.
This CAPTCHA provider takes in two sets of images. One with known labels, and the other unknown. The created image has a pair of words one from each set. The user is tested on the known word, and their answer to the unknown word is recorded. If a sufficient number of users agree on their answer to the unknown word, it is transferred to the list of known words.
(There is a known issue with this provider; see issue #68 )
The service can be accessed using a simple HTTP API.
-
Parameters:
level
:String
- The difficulty level of a captcha- easy
- medium
- hard
input_type
:String
- The type of input option for a captcha- text
- (More to come)
media
:String
- The type of media of a captcha- image/png
- image/gif
- (More to come)
size
: String - The dimensions of a captcha. It needs to be a string in the format"widthxheight"
in pixels, and will be matched with theallowedSizes
config setting. Example:size: "450x200"
which requests an image of width 450 and height 200 pixels.
-
Returns:
id
:String
- The uuid of the captcha generated
-
Parameters:
id
:String
- The uuid of the captcha
-
Returns:
image
:Array[Byte]
- The requested media as bytes
-
Parameter:
id
:String
- The uuid of the captcha that needs to be solvedanswer
:String
- The answer to the captcha that needs to be validated
-
Returns:
result
:String
- The result after validation/checking of the answer- True - If the answer is correct
- False - If the answer is incorrect
- Expired - If the time limit to solve the captcha exceeds
In javascript:
const resp = await fetch("/v2/captcha", {
method: 'POST',
body: JSON.stringify({level: "easy", media: "image/png", "input_type" : "text", size: "350x100"})
})
const respJson = await resp.json();
let captchaId = null;
if (resp.ok) {
// The CAPTCHA can be displayed using the data in respJson.
console.log(respJson);
// Store the id somewhere so that it can be used later for answer verification
captchaId = respJson.id;
} else {
console.err(respJson);
}
// When user submits an answer it can be sent to the server for verification thusly:
const resp = await fetch("/v2/answer", {
method: 'POST',
body: JSON.stringify({id: captchaId, answer: "user input"})
});
const respJson = await resp.json();
console.log(respJson.result);
Things to do in the future:
- Sandboxed plugin architecture
- Audio CAPTCHA samples
- Interactive CAPTCHA samples