Add raise_status()
to GDScript
#195
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name: 🐧 Linux Builds | |
on: [push, pull_request] | |
# Global Settings | |
env: | |
# Only used for the cache key. Increment version to force clean build. | |
GODOT_BASE_BRANCH: master | |
SCONSFLAGS: verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes | |
DOTNET_NOLOGO: true | |
DOTNET_CLI_TELEMETRY_OPTOUT: true | |
concurrency: | |
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-linux | |
cancel-in-progress: true | |
jobs: | |
build-linux: | |
runs-on: "ubuntu-20.04" | |
name: ${{ matrix.name }} | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
- name: Editor w/ Mono (target=editor) | |
cache-name: linux-editor-mono | |
target: editor | |
tests: false # Disabled due freeze caused by mix Mono build and CI | |
sconsflags: module_mono_enabled=yes | |
doc-test: true | |
bin: "./bin/godot.linuxbsd.editor.x86_64.mono" | |
build-mono: true | |
proj-conv: true | |
artifact: true | |
- name: Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, float=64, use_asan=yes, use_ubsan=yes, linker=gold) | |
cache-name: linux-editor-double-sanitizers | |
target: editor | |
tests: true | |
sconsflags: dev_build=yes float=64 use_asan=yes use_ubsan=yes linker=gold | |
proj-test: true | |
# Can be turned off for PRs that intentionally break compat with godot-cpp, | |
# until both the upstream PR and the matching godot-cpp changes are merged. | |
godot-cpp-test: true | |
bin: "./bin/godot.linuxbsd.editor.dev.double.x86_64.san" | |
build-mono: false | |
# Skip 2GiB artifact speeding up action. | |
artifact: false | |
- name: Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld) | |
cache-name: linux-editor-llvm-sanitizers | |
target: editor | |
tests: true | |
sconsflags: dev_build=yes use_asan=yes use_ubsan=yes use_llvm=yes linker=lld | |
bin: "./bin/godot.linuxbsd.editor.dev.x86_64.llvm.san" | |
build-mono: false | |
# Skip 2GiB artifact speeding up action. | |
artifact: false | |
- name: Template w/ Mono (target=template_release) | |
cache-name: linux-template-mono | |
target: template_release | |
tests: false | |
sconsflags: module_mono_enabled=yes | |
build-mono: false | |
artifact: true | |
- name: Minimal template (target=template_release, everything disabled) | |
cache-name: linux-template-minimal | |
target: template_release | |
tests: false | |
sconsflags: modules_enabled_by_default=no disable_3d=yes disable_advanced_gui=yes deprecated=no minizip=no | |
artifact: true | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Linux dependencies | |
shell: bash | |
run: | | |
# Azure repositories are not reliable, we need to prevent azure giving us packages. | |
sudo rm -f /etc/apt/sources.list.d/* | |
sudo cp -f misc/ci/sources.list /etc/apt/sources.list | |
sudo apt-get update | |
# The actual dependencies | |
sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \ | |
libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev \ | |
libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm xvfb wget unzip \ | |
llvm libspeechd-dev speech-dispatcher fontconfig libfontconfig-dev | |
- name: Setup Godot build cache | |
uses: ./.github/actions/godot-cache | |
with: | |
cache-name: ${{ matrix.cache-name }} | |
continue-on-error: true | |
- name: Setup python and scons | |
uses: ./.github/actions/godot-deps | |
- name: Set up .NET Sdk | |
uses: actions/setup-dotnet@v2 | |
if: ${{ matrix.build-mono }} | |
with: | |
dotnet-version: '6.0.x' | |
- name: Setup GCC problem matcher | |
uses: ammaraskar/gcc-problem-matcher@master | |
- name: Compilation | |
uses: ./.github/actions/godot-build | |
with: | |
sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }} | |
platform: linuxbsd | |
target: ${{ matrix.target }} | |
tests: ${{ matrix.tests }} | |
- name: Generate C# glue | |
if: ${{ matrix.build-mono }} | |
run: | | |
${{ matrix.bin }} --headless --generate-mono-glue ./modules/mono/glue || true | |
- name: Build .NET solutions | |
if: ${{ matrix.build-mono }} | |
run: | | |
./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=linuxbsd | |
# Execute unit tests for the editor | |
- name: Unit tests | |
if: ${{ matrix.tests }} | |
run: | | |
${{ matrix.bin }} --version | |
${{ matrix.bin }} --help | |
${{ matrix.bin }} --test --headless | |
# Check class reference | |
- name: Check for class reference updates | |
if: ${{ matrix.doc-test }} | |
run: | | |
echo "Running --doctool to see if this changes the public API without updating the documentation." | |
echo -e "If a diff is shown, it means that your code/doc changes are incomplete and you should update the class reference with --doctool.\n\n" | |
${{ matrix.bin }} --doctool --headless 2>&1 > /dev/null || true | |
git diff --color --exit-code && ! git ls-files --others --exclude-standard | sed -e 's/^/New doc file missing in PR: /' | grep 'xml$' | |
# Download, unzip and setup SwiftShader library | |
# See https://github.com/godotengine/regression-test-project/releases/tag/_ci-deps for details | |
- name: Download SwiftShader | |
if: ${{ matrix.tests }} | |
run: | | |
wget https://github.com/godotengine/regression-test-project/releases/download/_ci-deps/swiftshader-ubuntu20.04-20211002.zip | |
unzip swiftshader-ubuntu20.04-20211002.zip | |
curr="$(pwd)/libvk_swiftshader.so" | |
sed -i "s|PATH_TO_CHANGE|$curr|" vk_swiftshader_icd.json | |
# Test 3.x -> 4.x project converter | |
- name: Test project converter | |
if: ${{ matrix.proj-conv }} | |
run: | | |
mkdir converter_test | |
cd converter_test | |
touch project.godot | |
../${{ matrix.bin }} --headless --audio-driver Dummy --validate-conversion-3to4 | |
cd .. | |
rm converter_test -rf | |
# Download and extract zip archive with project, folder is renamed to be able to easy change used project | |
- name: Download test project | |
if: ${{ matrix.proj-test }} | |
run: | | |
wget https://github.com/godotengine/regression-test-project/archive/4.0.zip | |
unzip 4.0.zip | |
mv "regression-test-project-4.0" "test_project" | |
# Editor is quite complicated piece of software, so it is easy to introduce bug here | |
- name: Open and close editor (Vulkan) | |
if: ${{ matrix.proj-test }} | |
run: | | |
VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --audio-driver Dummy --editor --quit --path test_project 2>&1 | tee sanitizers_log.txt || true | |
misc/scripts/check_ci_log.py sanitizers_log.txt | |
- name: Open and close editor (GLES3) | |
if: ${{ matrix.proj-test }} | |
run: | | |
DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --audio-driver Dummy --rendering-driver opengl3 --editor --quit --path test_project 2>&1 | tee sanitizers_log.txt || true | |
misc/scripts/check_ci_log.py sanitizers_log.txt | |
# Run test project | |
- name: Run project | |
if: ${{ matrix.proj-test }} | |
run: | | |
VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} 40 --audio-driver Dummy --path test_project 2>&1 | tee sanitizers_log.txt || true | |
misc/scripts/check_ci_log.py sanitizers_log.txt | |
# Checkout godot-cpp | |
- name: Checkout godot-cpp | |
if: ${{ matrix.godot-cpp-test }} | |
uses: actions/checkout@v3 | |
with: | |
repository: godotengine/godot-cpp | |
submodules: 'recursive' | |
path: 'godot-cpp' | |
# Check extension API | |
- name: Check for extension api updates | |
if: ${{ matrix.godot-cpp-test }} | |
run: | | |
echo "Running --dump-extension-api to create extensions api." | |
VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --audio-driver Dummy --dump-extension-api 2>&1 > /dev/null || true | |
misc/scripts/compare_extension_api.py godot-cpp/godot-headers/extension_api.json extension_api.json | |
# Copy new extension API files into place | |
- name: Copy new extension API files into place | |
if: ${{ matrix.godot-cpp-test }} | |
run: | | |
cp -f extension_api.json godot-cpp/godot-headers/ | |
cp -f core/extension/gdnative_interface.h godot-cpp/godot-headers/godot/ | |
# Build godot-cpp test extension | |
- name: Build godot-cpp test extension | |
if: ${{ matrix.godot-cpp-test }} | |
run: | | |
cd godot-cpp/test | |
scons target=template_debug dev_build=yes | |
cd ../.. | |
- name: Prepare artifact | |
if: ${{ matrix.artifact }} | |
run: | | |
strip bin/godot.* | |
chmod +x bin/godot.* | |
- name: Upload artifact | |
uses: ./.github/actions/upload-artifact | |
if: ${{ matrix.artifact }} | |
with: | |
name: ${{ matrix.cache-name }} |