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Improve type safety of serialize::json::Encoder #19249
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cc @erickt, I vaguely recall you had done something like this previously? |
This all seems reasonable to me, could you rebase this @barosl? Thanks! |
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Rebased to the current master. |
@@ -178,7 +178,7 @@ | |||
//! // Serialize using `ToJson` | |||
//! let input_data = TestStruct { | |||
//! data_int: 1, | |||
//! data_str: "toto".to_string(), | |||
//! data_str: "madoka".into_string(), |
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For example code, could these actually stay as to_string
? The call to to_string
is generally more idiomatic and especially for a string literal there's no difference between to_string
and into_string
.
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Oh, it seems we got a better formatter. Now the difference is negligible. Great, I'll remove the commit.
let a = "hello".to_string().capacity();
let b = "hello".into_string().capacity();
println!("{} {}", a, b);
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serialize::json::Encoder currently uses f64 to emit any integral type. This is possibly due to the behavior of JavaScript, which uses f64 to represent any numeric value. This leads to a problem that only the integers in the range of [-2^53+1, 2^53-1] can be encoded. Therefore, i64 and u64 cannot be used reliably in the current implementation. RFC 7159 suggests that good interoperability can be achieved if the range is respected by implementations. However, it also says that implementations are allowed to set the range of number accepted. And it seems that the JSON encoders outside of the JavaScript world usually make use of i64 values. This commit removes the float preprocessing done in the emit_* methods. It also increases performance, because transforming f64 into String costs more than that of an integral type. Fixes rust-lang#18319 [breaking-change]
When an integral value is expected by the user but a fractional value is found, the current implementation uses std::num::cast() to coerce to an integer type, losing the fractional part. This behavior is not desirable because the number loses precision without notice. This commit makes it raise ExpectedError when such a situation arises. [breaking-change]
JSON doesn't distinguish between integer and float. They are just numbers. Also, in the current implementation, a fractional number without the fractional part is encoded without a decimal point. Thereforce, when the value is decoded, it is first rendered as Json, either I64 or U64. This reduces type safety, because while the original intention was to cast the value to float, it can also be casted to integer. As a workaround of this problem, this commit makes the encoder always emit a decimal point even if it is not necessary. If the fractional part of a float number is zero, ".0" is padded to the end of the result. [breaking-change]
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Except for the example code!
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@barosl this seems to still reference |
@alexcrichton I thought |
And also note that |
Oops I need to read more closely next time, thanks @barosl! |
This pull request tries to improve type safety of `serialize::json::Encoder`. Looking at #18319, I decided to test some JSON implementations in other languages. The results are as follows: * Encoding to JSON | Language | 111111111111111111 | 1.0 | | --- | --- | --- | | JavaScript™ | "111111111111111100" | "1" | | Python | "111111111111111111" | **"1.0"** | | Go | "111111111111111111" | "1" | | Haskell | "111111111111111111" | "1" | | Rust | **"111111111111111104"** | "1" | * Decoding from JSON | Language | "1" | "1.0" | "1.6" | | --- | --- | --- | --- | | JavaScript™ | 1 (Number) | 1 (Number) | 1.6 (Number) | | Python | 1 (int) | 1.0 (float) | 1.6 (float) | | Go | **1 (float64)** | 1 (float64) | 1.6 (float64) | | Go (expecting `int`) | 1 (int) | **error** | error | | Haskell (with `:: Int`) | 1 (Int) | 1 (Int) | **2 (Int)** | | Haskell (with `:: Double`) | 1.0 (Double) | 1.0 (Double) | 1.6 (Double) | | Rust (with `::<int>`) | 1 (int) | 1 (Int) | **1 (Int)** | | Rust (with `::<f64>`) | 1 (f64) | 1 (f64) | 1.6 (f64) | * The tests on Haskell were done using the [json](http://hackage.haskell.org/package/json) package. * The error message printed by Go was: `cannot unmarshal number 1.0 into Go value of type int` As you see, there is no uniform behavior. Every implementation follows its own principle. So I think it is reasonable to find a desirable set of behaviors for Rust. Firstly, every implementation except the one for JavaScript is capable of handling `i64` values. It is even practical, because [Twitter API uses an i64 number to represent a tweet ID](https://dev.twitter.com/overview/api/twitter-ids-json-and-snowflake), although it is recommended to use the string version of the ID. Secondly, looking into the Go's behavior, implicit type conversion is not allowed in their decoder. If the user expects an integer value to follow, decoding a float value will raise an error. This behavior is desirable in Rust, because we are pleased to follow the principles of strong typing. Thirdly, Python's JSON module forces a decimal point to be printed even if the fractional part does not exist. This eases the distinction of a float value from an integer value in JSON, because by the spec there is only one type to represent numbers, `Number`. So, I suggest the following three breaking changes: 1. Remove float preprocessing in serialize::json::Encoder `serialize::json::Encoder` currently uses `f64` to emit any integral type. This is possibly due to the behavior of JavaScript, which uses `f64` to represent any numeric value. This leads to a problem that only the integers in the range of [-2^53+1, 2^53-1] can be encoded. Therefore, `i64` and `u64` cannot be used reliably in the current implementation. [RFC 7159](http://tools.ietf.org/html/rfc7159) suggests that good interoperability can be achieved if the range is respected by implementations. However, it also says that implementations are allowed to set the range of number accepted. And it seems that the JSON encoders outside of the JavaScript world usually make use of `i64` values. This commit removes the float preprocessing done in the `emit_*` methods. It also increases performance, because transforming `f64` into String costs more than that of an integral type. Fixes #18319 2. Do not coerce to integer when decoding a float value When an integral value is expected by the user but a fractional value is found, the current implementation uses `std::num::cast()` to coerce to an integer type, losing the fractional part. This behavior is not desirable because the number loses precision without notice. This commit makes it raise `ExpectedError` when such a situation arises. 3. Always use a decimal point when emitting a float value JSON doesn't distinguish between integer and float. They are just numbers. Also, in the current implementation, a fractional number without the fractional part is encoded without a decimal point. Thereforce, when the value is decoded, it is first rendered as `Json`, either `I64` or `U64`. This reduces type safety, because while the original intention was to cast the value to float, it can also be casted to integer. As a workaround of this problem, this commit makes the encoder always emit a decimal point even if it is not necessary. If the fractional part of a float number is zero, ".0" is padded to the end of the result.
This pull request tries to improve type safety of
serialize::json::Encoder
.Looking at #18319, I decided to test some JSON implementations in other languages. The results are as follows:
int
):: Int
):: Double
)::<int>
)::<f64>
)cannot unmarshal number 1.0 into Go value of type int
As you see, there is no uniform behavior. Every implementation follows its own principle. So I think it is reasonable to find a desirable set of behaviors for Rust.
Firstly, every implementation except the one for JavaScript is capable of handling
i64
values. It is even practical, because Twitter API uses an i64 number to represent a tweet ID, although it is recommended to use the string version of the ID.Secondly, looking into the Go's behavior, implicit type conversion is not allowed in their decoder. If the user expects an integer value to follow, decoding a float value will raise an error. This behavior is desirable in Rust, because we are pleased to follow the principles of strong typing.
Thirdly, Python's JSON module forces a decimal point to be printed even if the fractional part does not exist. This eases the distinction of a float value from an integer value in JSON, because by the spec there is only one type to represent numbers,
Number
.So, I suggest the following three breaking changes:
Remove float preprocessing in serialize::json::Encoder
serialize::json::Encoder
currently usesf64
to emit any integral type. This is possibly due to the behavior of JavaScript, which usesf64
to represent any numeric value.This leads to a problem that only the integers in the range of [-2^53+1, 2^53-1] can be encoded. Therefore,
i64
andu64
cannot be used reliably in the current implementation.RFC 7159 suggests that good interoperability can be achieved if the range is respected by implementations. However, it also says that implementations are allowed to set the range of number accepted. And it seems that the JSON encoders outside of the JavaScript world usually make use of
i64
values.This commit removes the float preprocessing done in the
emit_*
methods. It also increases performance, because transformingf64
into String costs more than that of an integral type.Fixes JSON encoder silently corrupts some 64-bit ints #18319
Do not coerce to integer when decoding a float value
When an integral value is expected by the user but a fractional value is found, the current implementation uses
std::num::cast()
to coerce to an integer type, losing the fractional part. This behavior is not desirable because the number loses precision without notice.This commit makes it raise
ExpectedError
when such a situation arises.Always use a decimal point when emitting a float value
JSON doesn't distinguish between integer and float. They are just numbers. Also, in the current implementation, a fractional number without the fractional part is encoded without a decimal point.
Thereforce, when the value is decoded, it is first rendered as
Json
, eitherI64
orU64
. This reduces type safety, because while the original intention was to cast the value to float, it can also be casted to integer.As a workaround of this problem, this commit makes the encoder always emit a decimal point even if it is not necessary. If the fractional part of a float number is zero, ".0" is padded to the end of the result.