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std::thread docs: spawn() does not return a Thread anymore #33326

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May 7, 2016
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29 changes: 14 additions & 15 deletions src/libstd/thread/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,8 @@
//! ## The threading model
//!
//! An executing Rust program consists of a collection of native OS threads,
//! each with their own stack and local state.
//! each with their own stack and local state. Threads can be named, and
//! provide some built-in support for low-level synchronization.
//!
//! Communication between threads can be done through
//! [channels](../../std/sync/mpsc/index.html), Rust's message-passing
Expand All @@ -37,20 +38,6 @@
//! convenient facilities for automatically waiting for the termination of a
//! child thread (i.e., join).
//!
//! ## The `Thread` type
//!
//! Threads are represented via the `Thread` type, which you can
//! get in one of two ways:
//!
//! * By spawning a new thread, e.g. using the `thread::spawn` function.
//! * By requesting the current thread, using the `thread::current` function.
//!
//! Threads can be named, and provide some built-in support for low-level
//! synchronization (described below).
//!
//! The `thread::current()` function is available even for threads not spawned
//! by the APIs of this module.
//!
//! ## Spawning a thread
//!
//! A new thread can be spawned using the `thread::spawn` function:
Expand Down Expand Up @@ -99,6 +86,18 @@
//! });
//! ```
//!
//! ## The `Thread` type
//!
//! Threads are represented via the `Thread` type, which you can get in one of
//! two ways:
//!
//! * By spawning a new thread, e.g. using the `thread::spawn` function, and
//! calling `thread()` on the `JoinHandle`.
//! * By requesting the current thread, using the `thread::current` function.
//!
//! The `thread::current()` function is available even for threads not spawned
//! by the APIs of this module.
//!
//! ## Blocking support: park and unpark
//!
//! Every thread is equipped with some basic low-level blocking support, via the
Expand Down