A Godot project (3.0) that uses Tilemap cells as navigation data and provides a path from origin to target position using a custom A* pathfinder written in GDScript.
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A Godot project that uses Tilemap for navigation data and provides a path from origin to target position
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rvcalisto/GodotIsoCustomPathfinder
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A Godot project that uses Tilemap for navigation data and provides a path from origin to target position
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