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Update README.md
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schteppe committed Dec 8, 2013
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* [Friction](http://schteppe.github.io/p2.js/demos/friction.html)
* [Island solver](http://schteppe.github.io/p2.js/demos/islandSolver.html)
* [Lock constraint](http://schteppe.github.io/p2.js/demos/lock.html)
* [Prismatic constraint](http://schteppe.github.io/p2.js/demos/prismatic.html)
* [Ragdoll](http://schteppe.github.io/p2.js/demos/ragdoll.html)
* [Restitution](http://schteppe.github.io/p2.js/demos/restitution.html)
* [Springs](http://schteppe.github.io/p2.js/demos/springs.html)
* [Tearable constraints](http://schteppe.github.io/p2.js/demos/tearable.html)

### Examples
Examples showing how to use p2.js with your favorite renderer.

* [Canvas: Circle on plane](http://schteppe.github.io/p2.js/examples/canvas/circle.html)
* [Canvas: Box on plane](http://schteppe.github.io/p2.js/examples/canvas/box.html)
* [Canvas: Asteroids game](http://schteppe.github.io/p2.js/examples/canvas/asteroids.html)
* [Pixi.js: Box on plane](http://schteppe.github.io/p2.js/examples/pixijs/box.html)

More examples coming soon.

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### Change log

##### Current dev version
##### 0.4.0
* Added properties ```.damping``` and ```.angularDamping``` to ```Body```.
* Added property ```.applyDamping``` to ```World```.
* Added properties ```.shapeA``` and ```.shapeB``` to ```ContactEquation``` and ```FrictionEquation```.
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