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Releases: sethduda/AdvancedSlingLoading

2.1.1

07 Sep 03:28
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  • Fixing issue preventing "pick up ropes" action from appearing when on USS Nimitz (or any other structure)
  • Fixing VTOL support

2.1

14 Jul 01:40
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2.1
  • Adding support for VTOLs
  • Fixing issue that caused "Vehicle doesn't support cargo ropes" error message to randomly appear when deploying ropes.
  • Fixed CfgFunctions syntax error

2.0.5

27 Jun 03:54
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  • Updating sling load points for RHS CH47 and CH53 (prevents ropes from getting sucked inside vehicle)

2.0.4

27 Jun 02:58
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  • Updating to support RHS CH47s

2.0.3

25 Jun 01:18
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  • Adjusting sling load mount points for all helicopters. Fixes sling load mount point issues with CUPS and RHS helicopters.

2.0.2

23 Jun 04:08
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v2.0.2

  • Fixing issue causing some helis to damage when deploying ropes

2.0.1

22 Jun 13:37
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Fixing bug that prevented people from picking up ropes in exile

2.0

06 May 03:22
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2.0
  • Add support for multiple cargo (can deploy up to 3 sets of ropes, depending on size of heli)
  • Fixes issues that caused sling ropes to spawn inside of a helicopter, breaking the rotor
  • Heavy lifting has been updated to support any vehicle with a max cargo load of 5000 or more
  • Adds support for exile
  • Reworks actions to align with the advanced towing addon

1.2

05 Feb 23:59
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1.2

Adding SA_ASL_HEAVY_LIFTING_ENABLED variable that allows missions creator to disable heavy lifting. By default, heavy lifting is enabled.

Add the following to your init.sqf file to disable heavy lifting:

missionNamespace setVariable ["SA_ASL_HEAVY_LIFTING_ENABLED",false,true];

Add the following to your init.sqf file to enable heavy lifting (enabled by default):

missionNamespace setVariable ["SA_ASL_HEAVY_LIFTING_ENABLED",true,true];

1.1

04 Feb 16:59
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1.1
Updating mount points to be centered on object's center of mass