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ShotgridApiRuby

Gem Version Test and Release badge

A gem to integrate with shotgrid REST API easily.

Installation

Add this line to your application's Gemfile:

gem 'shotgrid_api_ruby'

And then execute:

$ bundle

Or install it yourself as:

$ gem install shotgrid_api_ruby

Usage

Client instantiation

For creating a new client you need to provide two values.

  • One to identify the shotgrid site:
    • Can be shotgun_site: which is the xxx part in https://xxx.shotgunstudio.com
    • Can be shotgrid_site: which is the xxx part in https://xxx.shotgrid.autodesk.com
    • Can be site_url: which is the full url to your site
  • One to auth you see Authentication lower in this guide.

Example:

client = ShotgridApiRuby.new(shotgrid_site: 'i-love-shotgrid', auth: {client_id: 'my_nice_script', client_secret: 'CantTouchThis'})

Authentication

Any kind of authentication specified here is implemented

Client Credentials

client = ShotgridApiRuby.new(shotgrid_site: 'xxx', auth: {client_id: 'script_name', client_secret: 'script_secret'})

Password Credentials

client = ShotgridApiRuby.new(shotgrid_site: 'xxx', auth: {username: 'login', password: 'password'})

Session Token

We highly advise not using this for a long term script as this won't be a stable value over time

client = ShotgridApiRuby.new(shotgrid_site: 'xxx', auth: {session_token: 'session_token'})

Refresh Token

We highly advise not using this for a long term script as this won't be a stable value over time

client = ShotgridApiRuby.new(shotgrid_site: 'xxx', auth: {refresh_token: 'refresh_token'})

ShotgridCallError

Every ShotGrid call resulting in an error will throw a ShotgridCallError. This error class derive from StandardError and will implement 2 extra methods:

  • #response => Will returns the original HTTP response (a Faraday::Response).
  • #status => This method is a shortcut to get the status from the response.

exemple

begin
  # A ShotGrid call resulting in a error
rescue StandardError => e
  p e.message, e.backtrace # Will behave as a normal StandardError
  p e.response.body # Original unparsed body from ShotGrid response
  p e.status # Status code from ShotGrid answer
end

Server Infos

Get general server infos:

client.server_info.get

#  #<OpenStruct
      shotgun_version="v8.6.0.0-dev (build 12864de)",
      api_version="v1",
      shotgun_version_number="8.6.0.0-dev",
      shotgun_build_number="12864de",
      portfolio_version="UNKNOWN",
      unified_login_flow_enabled=true,
      user_authentication_method="default">

Preferences

Get some preferences infos:

prefs = client.preferences.get
prefs.to_h.keys

# [:format_date_fields,
# :date_component_order,
# :format_time_hour_fields,
# :format_currency_fields_display_dollar_sign,
# :format_currency_fields_decimal_options,
# :format_currency_fields_negative_options,
# :format_number_fields,
# :format_float_fields,
# :format_float_fields_rounding,
# :format_footage_fields,
# :support_local_storage,
# :view_master_settings,
# :duration_units,
# :hours_per_day,
# :last_day_work_week]

Entities

Querying entities is done by accessing the named method

client.assets # => ShotgridApiRuby::Entities …

As entities can be user defined the client will try to answer to any unknown type with an entity call so any of those calls will returns the same thing:

client.assets
client.asset
client.entities("Asset")
client.entities(:Assets)

Any not yet implemented call can be accessed through the connection: client.assets.connection

Entity

Returned entity will try to behave as nicely as possible.

An entity will always answer to:

  • .type : the type of the entity
  • .id : the id of the entity
  • .relationships : a hash of relationships
  • .links : a hash of links to other entities
  • .attributes : An object answering to any available attributes

It will also answer to any method that is present in the attributes:

assets = client.assets.all(fields: 'code')
assets.first.type # => "Asset"
assets.first.id # => 726
assets.first.attributes.code # => "Buck"
assets.first.code # => "Buck"

Search

all

The all call will return all possible entities.

client.assets.all

search

Does the same thing as all

first

Will return only the first entity found (same thing as setting the page_size to 1 and then getting the first result)

client.assets.first

arguments

fields

This attribute describe the wanted fields in the returned entity

Can be a string describing wanted fields: 'code' or 'code,description' Or an array for better readability: [:code, 'description']

Example:

client.assets.all(fields: [:code, :description])
sort

Describe how you want your entities to be sorted.

Can be either:

  • A string: 'code' or 'code,-description' (the - asking for a descending order)
  • An array for better readability: [:code, '-description']
  • A hash for ease of use: {code: 'asc', description: :desc}

Example:

client.assets.all(fields: [:code, :description], sort: {code: :asc, description: :desc})
logical_operator

Default: "and"

This will be only used on complex queries. This is how we treat multiple first level conditions.

Accepted values: 'and', 'or'

filter

For simple filters, the filter field is waiting for a hash.

Each value is:

  • A string: then a is filter will be used
  • An array: then a in filter will be used

Example:

client.assets.all(fields: [:code, :description], filter: {code: ['Buck', :Darcy], description: 'I LOVE SG'})

For complex filters, see the documentation here.

If the filters are complex there's many cases:

  • If they are a hash containing logical_operator and conditions => we will use them
  • If the filter is not a hash => we will use it without translation
  • If the filter is a hash not containing "conditions". We will try to translate this to SG compatible query.

Example:

client.assets.all(
  filter: {
    project: { id: 2 },
    sg_status_list: ["act", "hld", "omt"]
  }, 
)
# Will be translated to:
{
  "filters"=>{
    "conditions"=> [
      ["project.Project.id", "is", 2], 
      ["sg_status_list", "in", ["act", "hld", "omt"]]
     ], 
     "logical_operator"=>"and"
   }
}

The complexity of calling a different route and passing different headers/body/params will be taken care of automatically.

page

You can ask for any page size or page number.

  • page: set the page number.
  • page_size: set the size of each page.

Any of the two can be omited. Their type should be a number but it'll work with a string

Example:

client.assets.all(fields: [:code], page: 3, page_size: 10)
client.assets.all(fields: [:code], page: '3')
client.assets.all(fields: [:code], page_size: 10)
options

Special options can be added:

  • retired: a flag telling if the returned entities should be retired or not
  • include_archived_projects: a flag telling if the archived projets should be included int the search

Example:

client.assets.all(fields: [:code], retired: true)
client.assets.all(fields: [:code], include_archived_projects: true)

Finding one element

find function on entities allow you to get one element in particular.

It accepts (all arguments are optional):

  • fields: string, symbol or array of fields
  • retired: boolean specifying if the record is retired
  • include_archived_projects: boolean specifying if the entity is part of an archived project

Example:

client.assets.find(724, fields: [:code, 'description'], retired: false)

Create

Will create the entity referenced by the id with the following fields. If successful, it will return the newly created entity.

client.assets.create(code: 'New Asset', project: {type: 'Project', id: 63})

Update

Will update the entity referenced by the id with the following fields. If successful, it will return the modified entity.

client.assets.update(1226, code: 'Updated Asset', sg_status_list: 'fin')

Delete

Will destroys the entity referenced by the id. Will return true if successful.

client.assets.delete(1226)

Revive

Will try to revive the entity referenced by the id. Will return true if successful.

client.assets.revive(1226)

Summarize

Will summarize data for an entity type.

Example:

# Simplest example
client.assets.summarize(summary_fields: {id: :count})

# Full complex example
client.assets.summarize(
  filter: { project: { id: 122 }, sg_status_list: :act },
  logical_operator: 'or',
  include_archived_projects: true,
  grouping: {
    code: {direction: :desc, type: 'exact'}
  },
  summary_fields: { id: :count }
)

# Raw shotgrid queries
client.assets.summarize(
  grouping: [
    {
      "field": "sg_asset_type",
      "type": "exact",
      "direction": "asc"
    }
  ],
  summary_fields: [
    {
      "field": "id",
      "type": "count"
    }
  ],
)

It accepts the same filter and logical_operator as a search will.

Summary fields

Those can have two forms:

The normal API form

You need to supply the summary_fields as an array and it will be passed directly to the SG REST API

The convenient form

Using an array isn't very convenient most of the time. You can use a hash instead and it will be translated into a "SG summary_fields array".

Each key of the hash is the field name and the corresponding value is the type a summary you want (can be a string or a symbol)

Grouping

Those can have two forms:

The normal API form

You need to supply the grouping as an array and it will be passed directly to the SG REST API

The convenient form

Using an array isn't very convenient most of the time. You can use a hash instead and it will be translated into a "SG grouping array".

Each key of the hash is the field name and the corresponding value can either be :

  • A String/Symbol and then will be used a a direction. The type will be 'exact'
  • A Hash with optional 'type' and 'direction' keys. If a key is not specified it will be 'exact' and 'asc' respectively.

Count

This is a helper for more a readable count summary. This can be passed filter and logical_operator.

Example:

client.assets.count

# This will be equivalent as doing:
client.assets.summarize(summary_fields: [{type: :record_count, field: :id}])

Schema

Those calls allow to inspect the schema for a shotgrid site.

Entity

client.assets.schema

Entity fields

Fetch the different fields available on an entity type and their definition.

fields = client.assets.fields
fields.code.name # => "Asset Name"
fields.code.properties.summary_default # => "none"

Non implemented calls

All calls which are not yet implemented can be done through the connection method. This method will still take care of the authentication for you.

client = ShotgridApiRuby.new()
client.connection.get('/entity/assets') # => #<Faraday::Response:xxx @on_complete_callbacks=[], @env=#<Faraday::Env @method=:get @body="{\"data\":[{\"type\":\"Asset\",\"attributes\":{},\"relationships\":{},\"id\":726 …

Development

After checking out the repo, run bin/setup to install dependencies. Then, run rake spec to run the tests. You can also run bin/console for an interactive prompt that will allow you to experiment.

To install this gem onto your local machine, run bundle exec rake install. To release a new version, update the version number in version.rb, and then run bundle exec rake release, which will create a git tag for the version, push git commits and tags, and push the .gem file to rubygems.org.

Every commit/push is checked by overcommit.

Contributing

Bug reports and pull requests are welcome on GitHub at https://github.com/shotgunsoftware/shotgrid_api_ruby.

License

The gem is available as open source under the terms of the MIT License.