Skip to content

Bugfixed tiles version

Pre-release
Pre-release
Compare
Choose a tag to compare
@sil-quirk sil-quirk released this 12 Aug 19:02
· 190 commits to master since this release

Fixes this release have focused on making tiles work correctly, so this release can be ignored if you're playing with ASCII.

In particular rage, glowing weapons, arrows and breaths should now work correctly. All known instances of missing tiles for items and monsters have been fixed.

Thanks go out to MicroChasm for the ongoing tileset enhancements, and to Infinitum for testing and providing useful feedback on the new tileset.

The next release should be focused on game mechanics again.