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Haxe Roundup 599 #914

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skial opened this issue Sep 30, 2021 · 51 comments
Closed
1 task done

Haxe Roundup 599 #914

skial opened this issue Sep 30, 2021 · 51 comments

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@skial
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skial commented Sep 30, 2021

To add to the roundup todo list, use the following markdown format.

- [ ] optional description [link name](/link/to/item)

So it generates the following:

@skial
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skial commented Oct 6, 2021

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skial commented Oct 6, 2021

@skial
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skial commented Oct 6, 2021

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skial commented Oct 6, 2021

  • [community] Feathers UI beta.6 preview build on Haxelib article by Josh Tynjala.

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skial commented Oct 6, 2021

@skial
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skial commented Oct 6, 2021

@skial
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skial commented Oct 6, 2021

@skial
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skial commented Oct 6, 2021

@skial
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skial commented Oct 6, 2021

  • [community] ☠️Perilous Shores and 🏡Village Generator: integration and a number of small changes article by Oleg Dolya.

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skial commented Oct 6, 2021

  • [core/hxcpp] Support type parameters on extern classes pull request.

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skial commented Oct 6, 2021

  • [core/php] Add externs for FTP constants and functions merged.

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skial commented Oct 6, 2021

  • [community] New Music and Animations! Third Early Access Character Announced Tomorrow! - September 2021 Fraymakers Roundup by McLeodGaming.

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skial commented Oct 6, 2021

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skial commented Oct 6, 2021

  • [videos] Game Jam 2 starts NOW - Go join the Armory Game Jam video by Willbot Studio. Also keep an eye on the announcement thread.

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skial commented Oct 6, 2021

  • [videos] How to get started with Armory 3D video by Willbot Studio.

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skial commented Oct 6, 2021

@skial
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skial commented Oct 6, 2021

  • [open source] std-asys git - Haxe Asynchronous IO API as a library.

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skial commented Oct 6, 2021

  • [closed source] Super Cosmic Heist - World 4-7 WIP by Fierce.

@Beeblerox
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Beeblerox commented Oct 7, 2021

  • [closed source] The Kanyon Karver trick system is so smooth now. And Nikolay is thinking of maybe changing the visual style of the game. What do you think?

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Beeblerox commented Oct 7, 2021

  • [closed source/ldjam] Totally conventional extravehicular operation here by Sébastien Bénard's game, which will be released later (not for this LD unfortunately). You can view tech stack used for the game in the I'm in! post by Sébastien.

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Beeblerox commented Oct 7, 2021

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Beeblerox commented Oct 7, 2021

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Beeblerox commented Oct 7, 2021

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Beeblerox commented Oct 7, 2021

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Beeblerox commented Oct 7, 2021

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Beeblerox commented Oct 7, 2021

  • [open source] E. Zachary Knight is currently working on a Light Cycles clone with a unicorn motif.

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Beeblerox commented Oct 7, 2021

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Beeblerox commented Oct 7, 2021

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Beeblerox commented Oct 7, 2021

@skial
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skial commented Oct 7, 2021

  • [evolution] Number Separator proposal.

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Beeblerox commented Oct 7, 2021

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Beeblerox commented Oct 7, 2021

@skial
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skial commented Oct 7, 2021

  • [community]Armory3D Release Notes for October 2021.10 by Naxela.

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Beeblerox commented Oct 7, 2021

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Beeblerox commented Oct 7, 2021

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Beeblerox commented Oct 7, 2021

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Beeblerox commented Oct 7, 2021

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Beeblerox commented Oct 7, 2021

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Beeblerox commented Oct 7, 2021

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Beeblerox commented Oct 7, 2021

  • [closed source/haxe discord] Sébastien Bénard shows how typical level and complex level in Nuclear Blaze looks in LDtk game editor.

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Beeblerox commented Oct 7, 2021

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Beeblerox commented Oct 7, 2021

  • [open source] A rewritten & updated admob extension has been released!

@skial
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skial commented Oct 7, 2021

  • [releases] The directors cut of Closed Hands is now available on Steam, for Windows, Mac and Linux! via Dan Hett.

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Beeblerox commented Oct 7, 2021

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skial commented Oct 7, 2021

  • [closed source] Erick Feiling is in the early stages of using OpenFL for a local pub's beer menu.

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skial commented Oct 7, 2021

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skial commented Oct 7, 2021

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skial commented Oct 7, 2021

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skial commented Oct 7, 2021

skial added a commit that referenced this issue Oct 7, 2021
@skial skial closed this as completed in 97266a9 Oct 7, 2021
@AndreiRudenko
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AndreiRudenko commented Oct 10, 2021

@skial skial mentioned this issue Oct 13, 2021
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