An implementation of GameJolt's API that uses libgdx to send HTTP requests. Here are this library's advantages over other Java implementations of GameJolt's API:
- This library's only dependency is libgdx.
- This library is compatible with the GWT compiler (no gson parsing, no java.io).
- This library's API is tight and object-oriented.
- This library is well documented. The library's center is GdxGameJolt. The interaction between this class and your code is done by an instance IGdxGameJoltResponseListener that you should provide.
Here are this library's defects:
- It only implements the following requests:
- Authentication of the player
- Open a session
- Ping that a session is active
- Close a session
- Add an achievement
- Fetch achievements
- Add a score
- Fetch scores
Code in this library is in the public domain (see LICENSE).