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Create Burning Bulwark animation
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shrianshChari committed Oct 23, 2024
1 parent 8737e39 commit b051767
Showing 1 changed file with 39 additions and 1 deletion.
40 changes: 39 additions & 1 deletion play.pokemonshowdown.com/src/battle-animations-moves.ts
Original file line number Diff line number Diff line change
Expand Up @@ -2623,7 +2623,45 @@ export const BattleMoveAnims: AnimTable = {
anim: BattleOtherAnims.selfstatus.anim,
},
burningbulwark: {
anim: BattleOtherAnims.selfstatus.anim,
anim(scene, [attacker]) {
scene.backgroundEffect('linear-gradient(#390000 30%, #000000)', 600, 0.2);
scene.showEffect('flareball', {
x: attacker.x,
y: attacker.y - 30,
z: attacker.z,
scale: 0.5,
xscale: 0.25,
yscale: 0.75,
opacity: 0.5,
}, {
scale: 2,
xscale: 3.5,
opacity: 0.1,
time: 500,
}, 'decel', 'fade');
scene.showEffect('flareball', {
x: attacker.x,
y: attacker.y - 15,
z: attacker.z,
opacity: 0.5,
scale: 1.5,
}, {
scale: 1.8,
opacity: 0.1,
time: 500,
}, 'decel', 'fade');
scene.showEffect('poisonwisp', {
x: attacker.x,
y: attacker.y - 15,
z: attacker.z,
opacity: 1,
scale: 3,
}, {
scale: 1.8,
opacity: 0.5,
time: 500,
}, 'decel', 'fade', {filter: 'hue-rotate(90deg)'});
},
},
banefulbunker: {
anim(scene, [attacker]) {
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