NASA Challenge_[@dirksavage88]_[Implement hardware rendering, (fixes #159)] #168
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Fixes #159
With hardware rendering in place, the gazebo models and world can run at a higher RTF and thus open up more possibilities for detailed environments, to include particle emitter (dust and lighting) sources. First screen shot without hardware rendering, second is with hardware rendering using Intel iris xe graphics:
Test of the mesa drivers inside the docker container (basic OpenGL test)