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My story is a short one. Found Neverball in and around 2005, fell in love with the game and the community. Took over maintenance in 2009. Took a long break starting in 2014, started doing web development professionally, realized I can apply that to Neverball. Started a family. You can see where this is going. I've got ideas for Neverball, but can't justify spending hours on it.

Trimmed TODO list, not in any particular order:

  • Progressive web app (PWA) - make a web app installable on device
  • Share levels and replays via URL (click the link to play)
  • Tiny compressed replays that are resilient against hosting issues, ideal for web archive
  • Compile old versions of Neverball with Emscripten to build a web museum
  • Turn into a JS library for integration on any web page - think gallery/video lightbox, but for Neverball replays (only really makes sense for a forum/contest website)
  • Wordle style daily challenge
  • Nevertable (replay contest) revival

Featured work

  1. Neverball/neverball

    Tilt the floor to roll a ball through an obstacle course before time runs out.

  2. parasti/parabola

    Render Neverball environments in the browser

    JavaScript 1

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