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VR Escape Game

This is a VR game where the player has been kidnapped by an organization called Syncorp. The player must escape from a gas chamber, take out enemies at a base, and ultimately defeat the boss of the organization. The player also needs to find a secret agent to locate the boss.

Features

  • Escape Challenges: Navigate through a series of challenges to escape from Syncorp's captivity.
  • Combat System: Engage with enemies using a variety of weapons and strategies.
  • Boss Battle: Face off against the boss of Syncorp in an epic showdown.
  • Agent Assistance: Find and collaborate with a secret agent to track down the boss.
  • Quality of Life Improvements: Enhanced targeting functionality and other gameplay improvements.

Demo Video

VR Escape Game Demo

Click on the image above to watch the demo video.

Getting Started

Prerequisites

  • Unity 2022.1 or later
  • VR Headset (e.g., Oculus Rift, HTC Vive)

Installation

  1. Clone the repository:

    git clone https://github.com/ssram4298/unity-project.git
  2. Open the project in Unity:

    • Open Unity Hub.
    • Click on "Add" and select the project folder.
    • Open the project.
  3. Configure VR settings in Unity:

    • Go to Edit > Project Settings > XR Plug-in Management.
    • Enable the appropriate VR SDKs for your headset.

Usage

  • Open the Assets/Scenes/MainScene to start working on the main game scene.
  • Use the Unity Editor to build and run the game on your VR headset.

Folder Structure

  • Assets/: Contains all game assets including scripts, prefabs, and scenes.
    • Scripts/: C# scripts for game mechanics and logic.
    • Prefabs/: Prefabricated game objects for reuse.
    • Scenes/: Unity scenes for different levels and menus.
  • Packages/: Package dependencies for the project.
  • ProjectSettings/: Unity project settings.
  • .plastic/: Plastic SCM version control system files.

Contributions

Contributions are welcome! Please fork this repository and submit a pull request for any features, bug fixes, or enhancements.

License

This project is licensed under the MIT License - see the LICENSE file for details.

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