A Phaser 3 game built on the getting started tutorial.
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Table of Contents
I have always wanted to learn game development, even have RPG Maker collecting dust in Steam.
Finally, started with Phaser 3!
At first, I didn't know what I was doing but eventually got the hang of it.
For this project, I will try to add any mechanic I can think of.
Yes, even cancerous energy systems, abundant currencies, pay-to-win elements, and the infamous double rewards or unlocks after watching ads.
Let's see how far can this go.
So, without further ado, let's code and play!
Clone or download a copy of this project.
At least basic knowledge of HTML, Javascript, CSS and web server for Phaser.
Here are several options:
I personally use Docker/laradock for my environment.
Install docker using Docker Desktop for Windows or install using any package manager you might be using for Linux and Mac.
- Clone or download laradock zip
git clone https://github.com/Laradock/laradock.git
- Go inside the laradock folder then copy env example to .env
cp .env.example .env
- Run your web server
docker-compose up -d nginx
- You can now access the game at localhost
When using Codespaces, after creating a new space, we can run this command to have a new environment ready.
cd public
docker run -p 80:80 -v $(pwd):/usr/share/nginx/html nginx
- [] Add Changelog
- [] Fix mobile side of stuff (Currently focusing on desktop)
- [] Add more stages
- [] Add more mechanics (In-app purchases(For educational purposes), Power ups, HP, Ads reward, multiplayer)
- [] Add tutorial
- [] Add a way to play old versions
- [] Create new API instances for testing
- [] Create new repo for the Laravel API
- [] Add a little story to practice making scenes
- [] Events (Seasonal and weekly)
See the open issues for a full list of proposed features (and known issues).
Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.
If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!
- Fork the Project
- Create your Feature Branch (
git checkout -b feature/AmazingFeature
) - Commit your Changes (
git commit -m 'Add some AmazingFeature'
) - Push to the Branch (
git push origin feature/AmazingFeature
) - Open a Pull Request
Distributed under the MIT License. See LICENSE.txt
for more information.
John Cosio - [email protected]
Project Link: https://github.com/sudoist/hoppy-coin
Thanks and credits for the resources used in this project.
-
- https://unsplash.com/@jcosio (A little shilling won't hurt)
- https://unsplash.com/@danasaki
- https://unsplash.com/@xaprrr
- https://unsplash.com/@nate_dumlao