Custom scenario-defined terrain types #1641
Labels
C-Moderate Effort
Should take a moderate amount of time to address.
G-Design
An issue having to do with game design.
S-Nice to have
The bug fix or feature would be nice but doesn't currently have much negative impact.
Z-Feature
A new feature to be added to the game.
Currently, all terrain types are hard coded. There may be a use case for definitions in YAML and per-scenario extensibility as exists for Entities.
The text was updated successfully, but these errors were encountered: