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Improvements to challenge mode #296
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Also related to documentation 🙂
And a bit more futuristic:
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On the idea of
in each challenge file, you could have a |
You could also have a 'meta challenge' which is just a list of challenge file paths. This way, the challenge Note: this was originally @byorgey 's idea. |
In preparation for generalizing challenges as outlined in #296.
Generalize challenges + various modes to all be "scenarios" which are described by `.yaml` files in `data/scenarios`. - Both challenges and classic/creative modes are now subsumed under the more general notion of "scenarios". - A scenario describes how to set up the world etc. when starting a game; all scenarios are stored in a `.yaml` file in `data/scenarios`. - "New game" menu item now lets the user choose a scenario. - Some small improvements to the way seeds are handled. See #296. This will enable #35 and #25 .
Closing this issue since all the mentioned ideas have now been split out into their own separate issues. |
Some left over ideas from #285 :
We could further split out some of these into their own issues, but I just wanted to make sure they got preserved.
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