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[VFS] Add reverse iterator to OverlayFileSystem
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Add a reverse iterator to the overlay file system. This makes it
possible to take overlays from one OverlayFileSystem, and add them to
another.

Differential revision: https://reviews.llvm.org/D64113

llvm-svn: 364986
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JDevlieghere committed Jul 3, 2019
1 parent b88ebe8 commit efe2108
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Showing 2 changed files with 62 additions and 2 deletions.
13 changes: 11 additions & 2 deletions llvm/include/llvm/Support/VirtualFileSystem.h
Original file line number Diff line number Diff line change
Expand Up @@ -343,15 +343,24 @@ class OverlayFileSystem : public FileSystem {

using iterator = FileSystemList::reverse_iterator;
using const_iterator = FileSystemList::const_reverse_iterator;
using reverse_iterator = FileSystemList::iterator;
using const_reverse_iterator = FileSystemList::const_iterator;

/// Get an iterator pointing to the most recently added file system.
iterator overlays_begin() { return FSList.rbegin(); }
const_iterator overlays_begin() const { return FSList.rbegin(); }

/// Get an iterator pointing one-past the least recently added file
/// system.
/// Get an iterator pointing one-past the least recently added file system.
iterator overlays_end() { return FSList.rend(); }
const_iterator overlays_end() const { return FSList.rend(); }

/// Get an iterator pointing to the least recently added file system.
reverse_iterator overlays_rbegin() { return FSList.begin(); }
const_reverse_iterator overlays_rbegin() const { return FSList.begin(); }

/// Get an iterator pointing one-past the most recently added file system.
reverse_iterator overlays_rend() { return FSList.end(); }
const_reverse_iterator overlays_rend() const { return FSList.end(); }
};

/// By default, this delegates all calls to the underlying file system. This
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51 changes: 51 additions & 0 deletions llvm/unittests/Support/VirtualFileSystemTest.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -342,6 +342,57 @@ TEST(VirtualFileSystemTest, MergedDirPermissions) {
EXPECT_EQ(0200, Status->getPermissions());
}

TEST(VirtualFileSystemTest, OverlayIterator) {
IntrusiveRefCntPtr<DummyFileSystem> Lower(new DummyFileSystem());
Lower->addRegularFile("/foo");
IntrusiveRefCntPtr<DummyFileSystem> Upper(new DummyFileSystem());

IntrusiveRefCntPtr<vfs::OverlayFileSystem> O(
new vfs::OverlayFileSystem(Lower));
O->pushOverlay(Upper);

ErrorOr<vfs::Status> Status((std::error_code()));
{
auto it = O->overlays_begin();
auto end = O->overlays_end();

EXPECT_NE(it, end);

Status = (*it)->status("/foo");
ASSERT_TRUE(Status.getError());

it++;
EXPECT_NE(it, end);

Status = (*it)->status("/foo");
ASSERT_FALSE(Status.getError());
EXPECT_TRUE(Status->exists());

it++;
EXPECT_EQ(it, end);
}

{
auto it = O->overlays_rbegin();
auto end = O->overlays_rend();

EXPECT_NE(it, end);

Status = (*it)->status("/foo");
ASSERT_FALSE(Status.getError());
EXPECT_TRUE(Status->exists());

it++;
EXPECT_NE(it, end);

Status = (*it)->status("/foo");
ASSERT_TRUE(Status.getError());

it++;
EXPECT_EQ(it, end);
}
}

namespace {
struct ScopedDir {
SmallString<128> Path;
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