Update ShardID to start with 1 instead of 0 #633
Merged
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What changed?
This change forces ShardID to start with 1 instead of 0 for
implementation to validate if ShardID is not passed in where
it is a required field.
Why?
ShardID is passed in as a field for multiple protobuf messages. We
have created a guideline to not use 0 as a valid value for protobuf
field in a message.
Previously we used 0 as a valid ShardID which makes it impossible to
differentiate between ShardID field as not set versus caller
specifically passing in 0.
How did you test it?
Unit and Integration tests
Potential risks
This could potential cause issues with shard unavailability