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Robert B Colton edited this page Aug 12, 2016 · 1 revision

Screenshot

Similar in purpose to the property grid, but the Inspector module takes a more flexible approach. Instead of the strict "two-column / property per row" layout used in the standard PropertyGrid, the Inspector module allows each editor to customise its own view.

It comes with the following editors:

  • BitmapSource
  • CheckBox
  • CollapsibleGroup
  • Color (WPF)
  • Enum
  • Point3D (WPF)
  • Range
  • TextBox

Provides

  • IInspectorTool tool window
  • InspectableObjectBuilder class

NuGet package

Dependencies

Usage

You can build up the inspector for an object in two ways:

  • Convention-based. The Inspector module can reflect over an object and create editors for the properties whose types it recognises. It comes with built-in editors for int, string, Enum, etc.
  • Manually. Use the fluent interface on InspectableObjectBuilder to create editors.

You can also mix and match these approaches.

var inspectorTool = IoC.Get<IInspectorTool>();
inspectorTool.SelectedObject = new InspectableObjectBuilder()
	.WithCollapsibleGroup("My Group", b => b
		.WithColorEditor(myObject, x => x.Color))
	.WithObjectProperties(Shell.ActiveItem, pd => true) // Automatically adds browsable properties.
	.ToInspectableObject();
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