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@theastropath theastropath released this 04 Feb 06:10
· 45 commits to master since this release
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This is a preview version of the Crowd Control mutator.

To Install

Place the two files into the System folder in your Unreal Tournament installation. The mutator should now be available to select.

Usage

Once installed, start your game (Practice mode, Local Hosting, or on a Dedicated Server). Once started, log in as an admin (Go to console and use "adminlogin "). Once logged in, you can configure the IP where the Crowd Control client (or OfflineCrowdControl script) is running. To do this, go to the console and type

mutate cc setip

Once the IP has been set, the mutator will likely automatically connect on its own. If not, you can initiate a reconnect by going to the console and using

mutate cc reconnect

Crowd Control

Currently there isn't official support in the Crowd Control client, but there is an attached CCPAK file which can be used in the Crowd Control client by selecting "Crowd Control Custom Game Pak (Beta)" as your game, then loading the CCPAK.

More information about using this mutator can be found in the README file