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Inverse kinematics in 2D to animate by dragging joints with fingers.

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timoffex/Physanim2D

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Physanim2D

This program implements inverse kinematics in 2D and lets you play around animating objects while keeping joints stuck to locations.

You can run this on any iOS device.

I mainly wrote it to play around with IK. This is still a work in progress.

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Inverse kinematics in 2D to animate by dragging joints with fingers.

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