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Tomasz Figa edited this page May 4, 2013 · 25 revisions

To do

On this page you can find a list of things that yet have to be done.


  • Remove userspace hardware access (in progress)
  • Move to Direct Rendering Manager subsystem (in progress)
  • Replace Android PMEM allocator with something generic (in progress)
  • Convert to Mesa/Gallium3D driver
  • Implement a shader compiler
  • Add support for OpenGL ES 2.0

Last update: 05.05.2013

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