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Todo
Tomasz Figa edited this page May 4, 2013
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On this page you can find a list of things that yet have to be done.
- Remove userspace hardware access (in progress)
- Move to Direct Rendering Manager subsystem (in progress)
- Replace Android PMEM allocator with something generic (in progress)
- Convert to Mesa/Gallium3D driver
- Implement a shader compiler
- Add support for OpenGL ES 2.0
Last update: 05.05.2013