Offline Shader Editor with many cool features
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Updated
Sep 22, 2024 - C++
Offline Shader Editor with many cool features
Glsl Optimizer based on Mesa3D implementation for Opengl 4.5 (450) (Vertex/Geom/Fragment/Tesselation Support)
3D Graphics Engine For Games | C++ OpenGL 4.1
Using OpenGL's tessellation shaders to render Bézier curves and surfaces.
A simple program that implements level of detail and fur rendering
A project to showcase Water Animation using Coupled SPH and Wave Equations
Homemade OpenGL 3D renderer. Developed during 3rd year of university, not updated since then.
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