A set of tools for translating item_db.txt into idnum2itemdesctable.txt or itemInfo.lua.
- db - convert eathena and rathena databases from csv to sqlite3
- ic - lex, parse, and translate item scripts into script descriptions
- fmt - format and write item attributes, flavour text, and script description
item_db.txt --> db --> ic --> fmt --> idnum2itemdesctable.txt or itemInfo.lua
All suggestions and questions are welcome at [email protected].
Windows
- Open the visual studio 2015 solution
- Build x86 or x64 in debug or release mode.
Linux | OSX
- make
db -p <server-path> -o <output-path> -m <mode>
db -p D:\\Git\\eathena -o . -m eathena
db -p D:\\Git\\rathena -o . -m rathena
db -p D:\\Git\\eadb.compiler\\db -o . -m resource
ic -i <item-db-path> -a <map-path> -d <resource-path> -o <output-path> -m <mode>
ic -i eathena.db -a ..\\db\\athena_db.txt -d resource.db -o result.txt -m eathena
ic -i rathena.db -a ..\\db\\athena_db.txt -d resource.db -o result.txt -m rathena
Support complex predicate generation : Item ID 4427 : Sword Guardian Card
.@i = getiteminfo(getequipid(EQI_HAND_R),11);
if(.@i==2||.@i==3) {
bonus bHit,5;
bonus bCritical,5;
bonus2 bSkillAtk,62,25;
}
[4427]
[right hand's weapon type is one-handed sword, two-handed sword]
HIT +5
CRIT +5
+25% Bowling Bash damage
Support item combo generation : Item ID 4299 : Clock Card
bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD")==10),30;
[4299]
+3% chance of casting level 3 ~ 10 (Guard Level) Guard when hit
[Tower Keeper Card, Alarm Card, Clock Card, Punk Card Combo]
DEF +3
MDEF +3
Support nested if-else predicate generation : Item ID 1426 : Glorious Spear
bonus2 bAddRace,RC_DemiHuman,95;
bonus2 bAddRace,RC_Player,95;
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;
bonus2 bIgnoreDefRaceRate,RC_Player,20;
bonus bUnbreakableWeapon,1;
.@r = getrefine();
if(.@r>5) {
bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2);
bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2);
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,10;
}
if(.@r>8) {
if(BaseJob==Job_Knight)
bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200;
else if(BaseJob==Job_Crusader)
bonus3 bAutoSpell,"PA_PRESSURE",5,100;
}
[1426]
+95% physical damage against demi-human enemies
+95% physical damage against player enemies
pierce +20% physical defense of demi-human enemies
pierce +20% physical defense of player enemies
weapon is indestructible
[refine level 6 ~ 15]
+16% ~ +121% (pow) physical damage against demi-human enemies
+16% ~ +121% (pow) physical damage against player enemies
pierce +5% physical defense of demi-human enemies
pierce +5% physical defense of player enemies
ASPD +10%
[refine level 9 ~ 15]
[knight]
+20% chance of casting level 2 Critical Wounds when using Pierce
[crusader]
+10% chance of casting level 5 Gloria Domini when attacking
Support pet script generation : Item ID 12340 : Chewy Rice Powder
pet 1815;
[12340]
Egg containing Rice Cake.
[Normal Bonus]
[HP < 50% and SP < 100%]
Cast Defending Aura [Lv. 3] for every 240 seconds.
[Loyal Bonus]
+1% neutral resistance
Max HP -1%
Support item group generation. : Item ID 603 : Old Blue Box
getrandgroupitem(IG_BlueBox,1);
[603]
Select 1 item from Blue Box group.
* 52 healing items
* 44 usable items
* 423 etc items
* 210 armor items
* 239 weapon items
* 20 pet equipment items
* 28 ammo items
* 6 delay usable items
Testing.