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Resource loader cleanup #8561
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Merged
Resource loader cleanup #8561
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…d in ResourceLoader
… folder and map folder parameters separately.
Codecov Report
@@ Coverage Diff @@
## master #8561 +/- ##
============================================
+ Coverage 24.83% 24.86% +0.02%
- Complexity 7304 7307 +3
============================================
Files 1265 1265
Lines 79592 79618 +26
Branches 11085 10991 -94
============================================
+ Hits 19765 19795 +30
- Misses 57754 57758 +4
+ Partials 2073 2065 -8
Continue to review full report at Codecov.
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RoiEXLab
approved these changes
Jan 2, 2021
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Overview
Several cleanup iterations to ResourceLoader to simplify. The code remains quite complex after this and still is a bit hacky. Notably the 'getGameEngineAssetLoader' method which uses an empty map name (that turns out to resolve the map folder to be the downloads folder which is then never going to be used as it is not expected to contain sound, so we wind up with a misleading extra search path).
Commits
commit 93a29f9
commit cecb0a5
commit 41762ce
commit 0f692e1
commit ba24d64
commit 88b5d18
commit bfcf998
commit 1ecf69f
Testing
Did some smoke testing launching a local game and walking through the code in a debugger.
Screens Shots
Additional Notes to Reviewer
Release Note