Skip to content

Creating presets

Alex edited this page May 8, 2021 · 5 revisions

Overlays consist of two parts:

  • The texture image
  • The config file

Since I poured quite a bit of work into simplifying the process of creating a config the only real task is to create a texture. So here are some specifications:

  • The texture needs a 1 pixel gap around the entire image.
  • Each element should be 3 pixel apart from another
  • All textures needed for the overlay have to be in this one image

Before you start you should make sure which types of elements you need, because some have additional specifications. Take a look at element descriptions over at io-cct to find out which those are.

Generally buttons work like this: They are either pressed or unpressed (duh). The pressed texture is always at the top in the texture atlas and below it with the same size with a 3 pixel gap is the pressed texture.

Other than that's it, when you've figured out which elements you want and which specifications they have you can now load the texture file in io-cct, and start arranging them.