Storyboard animation is preventing a bounded prop to be changed until manually stopped #10110
Labels
difficulty/tbd
Categorizes an issue for which the difficulty level needs to be defined.
kind/bug
Something isn't working
project/animations 🎡
Categorizes an issue or PR as relevant to animations
Current behavior
When you start a storyboard animation the Completed event fires but the state of animation doesn't change and it blocks the property it bind to from changing until you manually call Stop on storyboard
Results in "Animation_Completed", "Manual stop animation" in the debug output
Expected behavior
Really stopped animation
How to reproduce it (as minimally and precisely as possible)
Workaround
Call Stop() on completed event
Works on UWP/WinUI
Yes
Environment
Uno.WinUI / Uno.WinUI.WebAssembly / Uno.WinUI.Skia
NuGet package version(s)
Tested on 4.6.0-dev.576
Affected platforms
Skia (GTK on Linux/macOS/Windows)
IDE
Visual Studio 2022
IDE version
No response
Relevant plugins
No response
Anything else we need to know?
Tested on GTK, But I think it's affected on all Uno platforms
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