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Godot 4.0 adaption (Windows + MacOS) (#123)
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Co-authored-by: 2shady4u <[email protected]>
Co-authored-by: Piet Bronders <[email protected]>
Co-authored-by: Ced Naru <[email protected]>
Co-authored-by: Ced Naru <[email protected]>
Co-authored-by: Pierre-Thomas Meisels <[email protected]>
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6 people authored Feb 3, 2023
1 parent 7c9857e commit 5baf5d8
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Binary file added .README/fmod-gdextension-logo.png
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61 changes: 61 additions & 0 deletions .clang-format
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8 changes: 8 additions & 0 deletions .gitattributes
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# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf

# Ignore some files when exporting to a ZIP.
# Only include the addons folder when downloading from the Asset Library.
/** export-ignore
/addons/fmod !export-ignore
/addons/fmod/** !export-ignore
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