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FMod with Godot 3.5 on Linux - no audio in exported game #133

Answered by loteque
loteque asked this question in Q&A
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I replaced all the fmod-api modules in export directory with the modules from the plugin directory and fmod managed audio now works in the exported game. Modules copied over from addons into the export directory:
libfmod.so
libfmod.so.13
libfmodstidio.so
libfmodstidio.so.13

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