Use java dir instead of kotlin dir for initial project generation #560
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name: PR Checks | |
on: [ pull_request ] | |
concurrency: | |
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-trigger_on_pull_request | |
cancel-in-progress: true | |
jobs: | |
setup-build-variables: | |
# Fake job to define outputs which can be used in the other jobs | |
name: π οΈ Setup build variables | |
runs-on: ubuntu-latest | |
steps: | |
- run: | | |
echo "Setup done" | |
outputs: # defined here explicitly, so it only needs to be defined here. All other workflows can just reference it | |
godot-kotlin-jvm-version: "0.11.0-4.3" | |
godot-version: "4.3-stable" | |
build-version: "0.11.0" | |
jvm-version: "17" | |
build-jvm: | |
name: β Build Jvm | |
uses: ./.github/workflows/build_jvm.yml | |
needs: | |
- setup-build-variables | |
with: | |
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }} | |
jvm-version: ${{ needs.setup-build-variables.outputs['jvm-version'] }} | |
build-android: | |
name: π€ Build and Assemble Android | |
uses: ./.github/workflows/build_android.yml | |
needs: | |
- setup-build-variables | |
with: | |
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }} | |
jvm-version: ${{ needs.setup-build-variables.outputs['jvm-version'] }} | |
build-version: ${{ needs.setup-build-variables.outputs['build-version'] }} | |
build-ios: | |
name: π Build iOS | |
uses: ./.github/workflows/build_ios.yml | |
needs: | |
- setup-build-variables | |
with: | |
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }} | |
build-linux: | |
name: π§ Build Linux | |
uses: ./.github/workflows/build_linux.yml | |
needs: | |
- setup-build-variables | |
with: | |
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }} | |
build-macos: | |
name: π Build macOS | |
uses: ./.github/workflows/build_macos.yml | |
needs: | |
- setup-build-variables | |
with: | |
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }} | |
build-windows: | |
name: πͺ Build Windows | |
uses: ./.github/workflows/build_windows.yml | |
needs: | |
- setup-build-variables | |
with: | |
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }} | |
assemble-macos: | |
name: π Assemble macos | |
uses: ./.github/workflows/assemble_macos.yml | |
needs: | |
- setup-build-variables | |
- build-jvm | |
- build-macos | |
with: | |
godot-kotlin-jvm-version: ${{ needs.setup-build-variables.outputs['godot-kotlin-jvm-version'] }} | |
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }} | |
build-version: ${{ needs.setup-build-variables.outputs['build-version'] }} | |
assemble-ios: | |
name: π Assemble ios | |
uses: ./.github/workflows/assemble_ios.yml | |
needs: | |
- setup-build-variables | |
- build-ios | |
with: | |
godot-kotlin-jvm-version: ${{ needs.setup-build-variables.outputs['godot-kotlin-jvm-version'] }} | |
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }} | |
build-version: ${{ needs.setup-build-variables.outputs['build-version'] }} | |
assemble-linux: | |
name: π§ Assemble linux | |
uses: ./.github/workflows/assemble_linux.yml | |
needs: | |
- setup-build-variables | |
- build-jvm | |
- build-linux | |
with: | |
godot-kotlin-jvm-version: ${{ needs.setup-build-variables.outputs['godot-kotlin-jvm-version'] }} | |
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }} | |
build-version: ${{ needs.setup-build-variables.outputs['build-version'] }} | |
assemble-windows: | |
name: πͺ Assemble windows | |
uses: ./.github/workflows/assemble_windows.yml | |
needs: | |
- setup-build-variables | |
- build-jvm | |
- build-windows | |
with: | |
godot-kotlin-jvm-version: ${{ needs.setup-build-variables.outputs['godot-kotlin-jvm-version'] }} | |
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }} | |
build-version: ${{ needs.setup-build-variables.outputs['build-version'] }} | |
assemble-export-templates: | |
name: π€+π+π§+π+πͺ Assemble export templates | |
uses: ./.github/workflows/assemble_export_templates.yml | |
needs: | |
- setup-build-variables | |
- build-android # uploads finished export template directly | |
- assemble-ios # export templates need to be packed into xcode project | |
- build-linux # uploads finished export template directly | |
- assemble-macos # export templates need to be packed into app | |
- build-windows # uploads finished export template directly | |
with: | |
godot-kotlin-jvm-version: ${{ needs.setup-build-variables.outputs['godot-kotlin-jvm-version'] }} | |
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }} | |
build-version: ${{ needs.setup-build-variables.outputs['build-version'] }} | |
test-linux: | |
name: π§ Test Linux | |
uses: ./.github/workflows/test_linux.yml | |
needs: | |
- setup-build-variables | |
- build-jvm | |
- build-linux | |
with: | |
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }} | |
jvm-version: ${{ needs.setup-build-variables.outputs['jvm-version'] }} | |
build-version: ${{ needs.setup-build-variables.outputs['build-version'] }} | |
test-macos: | |
name: π Test Macos | |
uses: ./.github/workflows/test_macos.yml | |
needs: | |
- setup-build-variables | |
- build-jvm | |
- assemble-macos # we need the universal binary | |
with: | |
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }} | |
jvm-version: ${{ needs.setup-build-variables.outputs['jvm-version'] }} | |
build-version: ${{ needs.setup-build-variables.outputs['build-version'] }} | |
test-windows: | |
name: πͺ Test Windows | |
uses: ./.github/workflows/test_windows.yml | |
needs: | |
- setup-build-variables | |
- build-jvm | |
- build-windows | |
with: | |
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }} | |
jvm-version: ${{ needs.setup-build-variables.outputs['jvm-version'] }} | |
build-version: ${{ needs.setup-build-variables.outputs['build-version'] }} | |
test-linux-exports: | |
name: π§ Test Linux Exports | |
uses: ./.github/workflows/test_linux_exports.yml | |
needs: | |
- setup-build-variables | |
- build-jvm | |
- build-linux | |
with: | |
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }} | |
jvm-version: ${{ needs.setup-build-variables.outputs['jvm-version'] }} | |
build-version: ${{ needs.setup-build-variables.outputs['build-version'] }} | |
test-macos-exports: | |
name: π Test Macos Exports | |
uses: ./.github/workflows/test_macos_exports.yml | |
needs: | |
- setup-build-variables | |
- build-jvm | |
- assemble-macos # we need the universal binary | |
with: | |
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }} | |
jvm-version: ${{ needs.setup-build-variables.outputs['jvm-version'] }} | |
build-version: ${{ needs.setup-build-variables.outputs['build-version'] }} | |
test-windows-exports: | |
name: πͺ Test Windows Exports | |
uses: ./.github/workflows/test_windows_exports.yml | |
needs: | |
- setup-build-variables | |
- build-jvm | |
- build-windows | |
with: | |
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }} | |
jvm-version: ${{ needs.setup-build-variables.outputs['jvm-version'] }} | |
build-version: ${{ needs.setup-build-variables.outputs['build-version'] }} |